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Single player first-person tower defense where your mission is to defend your hometown from hordes of invading alien creatures. --- Sanctum stared out as a total conversion mod for Unreal Tournament 3. Now it the students have started a game developer studio, Coffee Stain Studios, and are developing Sanctum as a standalone game using the UDK.
Today we've released the first real public alpha version of the Unreal Tournament 3 mod Sanctum.
Posted by Ni-Q on Jun 5th, 2009
oday we've released the first real public alpha version of the Unreal Tournament 3 mod Sanctum. It can be found in our Downloads. We are very interested in what you have to say about Sanctum and encourage you to give us feedback in the comments on our page or by e-mailing me directly at Henriknik (at) hotmail.com. This is only an alpha version and will get improved on with bug fixes and plenty of additional content. Your feedback will be of great value for us.
Due to the problems with the corrupt files, we've chosen to upload torrents of both a complete working zip and a fix containing only the three files that have been corrupted for some downloaders:
Complete Zip: Thepiratebay.org
Fix (Containing 3 packages): Thepiratebay.org
- Description -
Sanctum is a total conversion mod for Unreal Tournament 3. It is being developed during a ten week long school project by Coffee Stain Studios, a group consisting of eleven university students at Högskolan I Skövde, Sweden. Sanctum is a first person tower defense game where you take on the role as Skye, a female elite soldier. Your sole purpose is to defend your hometown, Elysion One, from the invading force of mysterious alien creatures. Choose from different defensive formations and upgrade deadly gatling turrets to aid you in the defense of the city. Use hand held weapons to give you an advantage.
The underlying reason for developing Sanctum was to take the popular tower defense game mode and get it into a first person perspective. We also developed a quite unique and outstanding art style and feel of the game, being communicated through choice of colours, musical theme and design on world objects. The style is in distinct contrast to the overall look and feel of Unreal Tournament 3 and thus proves that something very different can be produced by the popular engine.
The decision of making a total conversion was made so that we could produce all original
content instead of re-using the content by Unreal Tournament 3. This means that all the models,
textures, sounds and music is or will be developed by us. We are planning on further developing Sanctum in a direction where we add Co-op, different game types and additional turret, enemy and weapon types.