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Single player first-person tower defense where your mission is to defend your hometown from hordes of invading alien creatures. --- Sanctum stared out as a total conversion mod for Unreal Tournament 3. Now it the students have started a game developer studio, Coffee Stain Studios, and are developing Sanctum as a standalone game using the UDK.

Report abuse Sanctum Alpha Version 3 (September 2009)
Filename
SanctumAlphaV3.rar
Type
Demo
Uploader
Ni-Q
Date
Sep 15th, 2009
Size
147.32mb (154,476,134 bytes)
Downloads
3,227 (1 today)
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Description

Sanctum is a total conversion mod for Unreal Tournament 3. It is being developed by Coffee Stain Studios, a group consisting of eleven university students at Högskolan i Skövde, Sweden. Sanctum is a first person tower defense game where you take on the role as Skye, a female elite soldier. Your sole purpose is to defend your hometown, Elysion One, from the invading force of mysterious alien creatures. Choose from different defensive formations and upgrade deadly turrets to aid you in the defense of the city. Use hand held weapons to give you an advantage.


This same rar can also be found as a torrent @ Thepiratebay.org

=====Getting started=====

Sanctum is a total conversion mod for Unreal Tournament 3 and therefore requires Unreal Tournament 3 to work. It is advisable
to have it updated to the most current version. (2.1)

In order to get Sanctum to work, you need to do the following:
1. Extract the folder "Sanctum" and its contents to "Documents and Settings/(Your user name)/My Documents/My Games/Unreal Tournament 3"
   Please note that the folder needs to be in the Unreal Tournament 3 folder, and not the subsequent UTGame folder.

2. Right click on the shortcut file "Sanctum" inside of the Sanctum map and go into the Properties window.

3. Replace the shortcut Target with the directory to your Unreal Tournament 3.exe (UT3.exe) file followed by: -mod=..\Sanctum

   For example:

   "C:\Games\Unreal tournament 3\Binaries\UT3.exe" -mod=..\Sanctum

   You also need to clear the "Start in" field in your "Sanctum" file properties in order to get it working.

4. Execute the game using the Sanctum file

5. Enjoy!

=====Key bindings=====

WASD - Movement
E - Use (Hologram and buttons)
Space - Jump
Mouse - Look around and shoot
Mouse Scroll - Swap weapon

=====Description=====

Sanctum is a total conversion mod for Unreal Tournament 3.
It is being developed by Coffee Stain Studios, a group consisting of eleven university students at Högskolan i Skövde, Sweden.
Sanctum is a first person tower defense game where you take on the role as Skye, a female elite soldier.
Your sole purpose is to defend your hometown, Elysion One, from the invading force of mysterious alien creatures.
Choose from different defensive formations and upgrade deadly turrets to aid you in the defense of the city.
Use hand held weapons to give you an advantage.

The underlying reason for developing Sanctum was to take the popular tower defense game mode and get it
into a first person perspective. We also developed a quite unique and outstanding art style and feel of the game,
being communicated through choice of colours, musical theme and design on world objects.
The style is in distinct contrast to the overall look and feel of Unreal Tournament 3 and thus proves that
something very different can be produced by the popular engine.

The decision of making a total conversion was made so that we could produce all original
 content instead of re-using the content by Unreal Tournament 3. This means that all the models,
textures, sounds and music is or will be developed by us. We are planning on further developing Sanctum
 in a direction where we add Co-op, different game types and additional turret, enemy and weapon types.

=====Contact us=====

For more information about Sanctum, visit www.sanctum-game.com

You can reach us via E-Mail: Henriknik@hotmail.com

Preview Image
Sanctum Alpha Version 3 (September 2009)
Comments
hushpuppy
hushpuppy Sep 15 2009, 6:48pm says:

Any patch notes to see exactly what you have added/fixed?

+2 votes     reply to comment
Ni-Q
Ni-Q Sep 15 2009, 6:52pm says:

Well, the news post on our frontpage shows the big things. But a changelog for this step would be quite overwhelming. This is a different game, game mechanically, compared to the June release. And as this is still in an alpha stage, changelogs most likely won't be supplied.

+1 vote     reply to comment
hushpuppy
hushpuppy Sep 16 2009, 8:07am replied:

Nice im really looking foreward to it ;) Skövde rocks!

+2 votes     reply to comment
Bender411
Bender411 Sep 16 2009, 4:57am says:

w00t!!! New realize! Check it right now!

+3 votes     reply to comment
Metalspy
Metalspy Sep 16 2009, 7:31am replied:

It's called a "release".. :P

I'm going to download this ASAP! (which is.. not right now)

0 votes     reply to comment
Mr.QBlack
Mr.QBlack Sep 16 2009, 1:00pm says:

Is this now multiplayer?

+2 votes     reply to comment
Oscar_Jilsén
Oscar_Jilsén Sep 16 2009, 1:09pm replied:

Unfortunatley, no, it is not.
This version is updated with more of the "real" mechanics ie. you can now build the maze yourself, dynamic pathfinding, more towers, more creeps etc.It really is a totally different experience compared to the old version.

We are actually working on the Co-op right now, and plan for it to be ready for the november beta release.

+4 votes     reply to comment
dethfalcin
dethfalcin Oct 18 2009, 2:38am replied:

sucks that the mid-november release wont have co-op ):

+1 vote     reply to comment
Ni-Q
Ni-Q Oct 18 2009, 5:23pm replied:

It indeed does! We had so been hoping for it and if only we can sort it out, we will include it later!

But now we'll instead focus more heavily on a more enjoyable singleplayer experience :)

+1 vote     reply to comment
Dagganoth
Dagganoth Sep 17 2009, 5:35am says:

are there only 14 waves? or has my game bugged out? after defeating the 14th wave it didn't say build mode and so i can't build any more towers or activate the next wave.

+1 vote     reply to comment
Ni-Q
Ni-Q Sep 17 2009, 12:06pm replied:

There should be 15 waves. And that sure is a shame. We've had a few of those kinds of similar bugs but thought we had managed to sort them out. I've personally played the game through a few times and it has worked. But there is of course always a risk of it lagging at the exact wrong moment, a monster getting stuck somewhere and so on :S

If you have any more information than that, it would help us in troubleshooting the problem. Else I guess the best I can do is to tell you that we'll try harder to solve those kinds of issues fort he mid-November release.

+1 vote     reply to comment
Dagganoth
Dagganoth Sep 18 2009, 2:56am replied:

if it happens again i'll ghost around and see if i can find the stuck creep (it also did say that there were 0 creeps left)

+1 vote     reply to comment
Dagganoth
Dagganoth Sep 18 2009, 4:07am replied:

it happened again (on a different wave, 11 i think) and i floated around the map and i could not find any think out of place. perhaps just a bug.

sorry i can't give any more infomation

+1 vote     reply to comment
Ni-Q
Ni-Q Sep 18 2009, 11:14am replied:

Okay, thank you for the help. I'll do my best to check if we can solve that. It sure is not a great bug :S

Sorry for the inconvenience.

+1 vote     reply to comment
Lazor
Lazor Sep 17 2009, 2:41pm says:

Can't play. When the level is loaded, and the "Press fire to start" screen shows up, clicking doesn't work at all.

+2 votes     reply to comment
Ni-Q
Ni-Q Sep 17 2009, 3:48pm replied:

Really? Are you absolutely sure? Sometimes I've only had that it takes a few seconds for the level to fully load, and when you click the left mouse button, it takes a few seconds for the intro sequence to start.

I've however never heard of it not starting at all. I'd be glad to help you out further if you have some more information to share, as it's quite difficult for me to troubleshoot your problem right now.

+2 votes     reply to comment
johnnoz
johnnoz Sep 19 2009, 12:39am says:

hmm, tried to play with my steam version of ut3, got to the spalsh screen then ut3.exe crashes. This is the error message that gets pasted to the clipboard:

"Failed to find file for package SanctumFrontEnd for async preloading.

RaiseException() Address = 0x7c812afb (filename not found)
CxxThrowException() Address = 0x78158e89 (filename not found)
Address = 0xbb4f92 (filename not found)
Address = 0xe8781b4c (filename not found) "

+2 votes     reply to comment
Ni-Q
Ni-Q Sep 19 2009, 2:20am replied:

Are you sure you're not using "-useunpublished" at the end of your command line? And that sure sounds odd. Have never seen nor heard of anyone getting just that. Make sure you've put everything in the correct folder, make sure you've followed the readme file and that your download is not corrupt in some way.

I hope you manage to solve the issue, johnnoz.

+1 vote     reply to comment
Surukei
Surukei Dec 24 2009, 4:14pm replied:

I have the same error

+1 vote     reply to comment
dethfalcin
dethfalcin Oct 18 2009, 2:27am replied:

i get the same thing ):

+1 vote     reply to comment
UnShame
UnShame Sep 25 2009, 11:27am says:

It's not work!
Do i need titan pack?

+1 vote     reply to comment
UnShame
UnShame Sep 26 2009, 9:24am says:

Не работает, выдает ошибку и вылетает!

+2 votes     reply to comment
UnShame
UnShame Sep 26 2009, 9:31am says:

If i not use -unpublished at the end of my command line it start with too high resolution and my monitor does not support it
What's wrong?
Sorry, I know English bad :)

+3 votes     reply to comment
dethfalcin
dethfalcin Oct 18 2009, 2:31am replied:

go to where you installed sanctum then go to the config folder
then double click UTEngine
then press ctrl-f and type in "resx"
without the quotation marks
and on the resx and resy lines change the values to your monitors resolution, so since my resolution is 1440x900,
i put
ResX:1440
ResY:900

hope that helps you

+3 votes     reply to comment
TurdDrive
TurdDrive Oct 18 2009, 4:47pm says:

When i Try to change to Shortcut target it says an error message saying it cant go there?

I have followed to instructions.

+1 vote     reply to comment
Ni-Q
Ni-Q Oct 18 2009, 5:26pm replied:

You could also try by simply adding "-mod=..\Sanctum" to your usual Unreal Tournament 3 executable. That will have the same effect and might even be an easier way of doing it through steam. Just add that to "Set launch options"

Hope that helped.

+1 vote     reply to comment
TurdDrive
TurdDrive Oct 19 2009, 12:39pm says:

thanks it works now

but you really need a way to make this more friendly.

+2 votes     reply to comment
Ni-Q
Ni-Q Oct 19 2009, 6:41pm replied:

We are working on that :) We are still in an alpha stage where we have been under much time-pressure due to tight deadlines. We will sort these things out and hopefully it'll get better over time :)

I'm happy it worked for you. Enjoy the game.

+1 vote     reply to comment
Noremakk
Noremakk Jan 8 2010, 7:15pm says:

It runs fine, but the third level is impossible to beat; the game is so difficult. Other than that, my only criticism is that the game relies too heavily on the player character's gun; making turrets more powerful and removing the gun would improve gameplay, in my opinion.

+2 votes     reply to comment
Ni-Q
Ni-Q Jan 9 2010, 11:44am replied:

The third wave is in no way impossible to beat. And this is quite an outdated version, sadly. We have a new version in store, just have to squish a few bugs and we'll hopefully release it publicly. You'll see many improvements, such as upgradable towers and weapons, new enemies and so on.

+1 vote     reply to comment
fsampei
fsampei Jan 14 2010, 10:56am says:

The game is beautiful, until the tenth wave the game is easy then things get complicated. Congratulations really: I was waiting for 16 wave.

+1 vote     reply to comment
Ni-Q
Ni-Q Jan 14 2010, 12:15pm replied:

Thank you :) Expect more in the future with additional enemy types and levels. We have more in store!

+1 vote     reply to comment
havikryan
havikryan Feb 19 2010, 2:21pm says:

i changed the sanctum shortcut i putted there(doel = purpose i think lol):
"C:\Program Files\Unreal Tournament 3\Binaries\UT3.exe" -mod=..\Sanctum

and at start in theres nothing look(beginnen in= start in):

Img710.imageshack.us

anything else i have to do, and if i want to run the mod i just run sanctum right?

+1 vote     reply to comment
Ni-Q
Ni-Q Feb 19 2010, 2:27pm replied:

That should be correct if that's the folder where you're UT3.exe is located. What happens when you try starting it?

If you have the steam version, you can simply add "-mod=..\Sanctum" as a launch option for Unreal Tournament 3.

Other than that, everything in the readme file should be correct and work in the absolute majority of cases. I hope you manage to figure it out, if not, I'll gladly try helping you some more.

+1 vote     reply to comment
havikryan
havikryan Feb 19 2010, 2:34pm says:

when i start ut3 by using the sanctum shortcut im just playing normal ut3,
and cant find any sign of a the mod.

i dont got the steam version

0 votes     reply to comment
HauntyBounds
HauntyBounds Feb 8 2011, 10:53am says:

HELP ME PLEASE!! if i start this game, i get the splash-image, then a black screen and then i get an error message. Then it goes to my desktop and then i get another error-massage.

I do NOT have the -unpublished line in the shortcut and i have the non-steam version

+1 vote     reply to comment
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Unreal Tournament 3 Icon
Platform
Windows
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Official Page
Coffeestainstudios.com
Release Date
Released Apr 14, 2011
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MD5 Hash
e78b5ab196ea72fe354cc9ee3eb4fb57
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Coffee Stain Studios Developer & Publisher with 9 members