When we began development of version 8.0, we decided to dedicate a lot of time and effort into its map pool. Haradwaith being a largely unexplored region in Middle-earth, we're imbuing it with as much character, history, and atmosphere as we can, alluding to ancient, long-forgotten tribes of Men through the strange ruins and tombs they left behind, emphasizing its exotic nature by including new animals and trees, and showing its legion of unknown dangers by adding new creeps and monsters to roam its environments.
Hundreds of new map props have been produced for 8.0, with many more to come. These maps will look unlike any that you've seen in BFME2 before.
Dûsalan - 4 players
A region of deep gorges lined by red cliffs, Dûsalan lies in western Far Harad. Full of hiding places and with the occasional pool of clear water, the region is infested by bandits.
Birds of marvelous red plumage habitate around the sparse waters of Dûsalan
There are bandit camps dotted throughout Dûsalan. Defeat their inhabitants to claim their treasure
White Pillar - 2 players
The White Pillar once stood at the high point of the coastal headland overlooking Umbar. A monument to the landing of the Númenórean fleet and humbling of Sauron in the Second Age, it was later cast down following the Dark Lord's dominion over Umbar.
Fortress: Hîdar
Built around a marvelous oasis in the center of Near Harad, Hîdar was founded by the Númenóreans of old but has since changed hands many times, for he that holds Hîdar holds sway over all the lands of Near Harad.
Tombs of Abrakhân - 2 players
One of three maps that will feature Abrakhân, the Tombs of Abrakhân is set on the outskirts of the ruined city, situated in the furthest reaches of the south of Middle-earth, amidst the many tombs of the nobility that once ruled it, including the great tomb of the Golden King himself.
The tomb of the Golden King lies empty beneath the clear stars of the south...
Temple of Kârna - 3 players
Hidden deep within the Nâfarati jungle, the Temple of Kârna is protected by a secret order of warriors. Some say that rather than keeping strangers out, they are keeping something even stranger in...
There is evil there that does not sleep...
Ethir Anduin - 3 players
This lush river delta separates the arid lands of Harondor, being the place where the mighty Anduin finally meets the shores of Belegaer. Its many villages have long lay abandoned, where they will remain until Sûladan comes to reclaim this land for the Haradrim.
Paradise lost
Harad Road - 3 players
Harad Road was the long road that connected Ithilien and Harad. It is possible that the Road was built or first used by the Gondorians, as Gondor extended its power to the south in the early Third Age. The southernmost part of the Road is not clear, perhaps indicating that in the later years, as Gondor's power diminished, it fell into disuse and had disappeared.
Fortress: Haven of Umbar
Umbar was located south of the outflow of Anduin at the Bay of Belfalas in a convenient, useful natural haven. The great cape and land-locked firth formed the port. The natives called it "Umbar" and the Númenóreans who discovered it, adopted its name. Though Thorongil sought its utter ruin in years before the War of the Ring, it has since made a spectacular recovery.
The Haven of Umbar is a bustling city, full of opportunity
Sands of Azkâhar - 4 players
The Southern Reaches of Middle-earth are a vast place, inhospitable and dangerous. Its sands ever-shifting, obscuring the sun and removing landmarks within days, few travelers have made it back out. No maps exist of this place.
The presence of several giant ruined structures suggests that Azkâhar was not always as it is now...
Fortress: Edoras
Departing from the South from a little bit, we've also been working on maps set elsewhere in Middle-earth. Edoras has received a full facelift, featuring many new props and expansions not seen in the films.
Ruins of Lindon - 4 players
These ancient ruins of the Noldorin elves lie deep within the forests of Lindon, undisturbed throughout the turmoil of the passing ages.
This isn't all - more maps are being worked on. But those will be revealed at a later stage.
Take care now,
The Age of the Ring Team
Is incredible your work, thanks, thanks for this dedication: this is the Best MOD, ihope you win
Age of the Ring can't win this year, since they won last year?
As always...PERFECT !!!!!!!! JUST PERFECT !!!!!
Greet !! Love it
Excellent detail - the environmental storytelling is always a big plus of AoTR maps!
Wonderful work! I hope those maps will be part of the new extended worldmap in the WOTR
WOW. Great job, especially on the Harad maps. Some great immersion for a never before fleshed out faction/geographical area.
Wow these are incredibly detailed and versatile. You weren't lying you said you wanted to add depth and characterisation to Harad.
How many of these will be added to WOTR? I know it's not possible to add every map. But there's been so many great ones produced by you, that honestly some of more unique ones are sorely missed when playing WOTR.
I hope you can find a way to include some of these and other unique ones to that game mode. Coming across these maps amidst the tapestry of Middle-Earth beats finding them in a long (difficult to get an overview of )list of skirmish maps anytime. Either way, keep up the amazing work!
When you think that it couldn't be better, AOTR sets another quality bar. You guys are making miracles, you know?.. And it inspires.
Your mod is an absolute masterpiece, great job AOTR team,
I'm waiting patiently for 8.0 !
Wow! Just wow! Can't wait guys ^^
Amazing, thank you!
Hidar is dreamy
thank you a lot increible mod and team thanks so much good Xmast and good year everyone 1 >3
Looks great, as usual!
Any plans on adding an option like "random good" "random evil" in the selection? Could be a cool feature for the faction selection screen.
Keep up the good work!
I really don't comment often and I'm really not very much involved in BFME2/ROTWK in general, but the backstory to your Haradwaith faction is so well designed. Really makes me want to know more about this faction and the far south in general. Also much respect for taking the time to create all these new assets. Well done!
Hola! Genial trabajo! Esperando ansiosamente la próxima actualización! Estoy teniendo mucha dificultad para superar una misión de campaña, alguien sabe cómo y dónde descargar archivos guardados con las misiones ya superadas? para poder avanzar. Muchas gracias!
Just wondering, does this mean you guys might expand the living-world map for War of the Ring? You guys already did such an amazing job, and it would add another dimension to gameplay. It's sad to know this is your last project, you've brought so much amazing gameplay to a game that would otherwise be dead by now! Thanks for all of your dedication and hard work on this project!
buenas tardes! una pregunta, con mucho respeto, seria posible ver los elfos de lindon como una facción, o alguna facción mas de los elfos?
I think Lothlorien should be able to get the Galadriel ring as well as in Edain mode. LothLorien should be developed further in aotr 8.0. I'm not very happy with Lothlorien. And the game has a big freezing issue. As a fan, I am not satisfied with the age of the ring team...
There will be a restyling of minas tirith and osgiliath
next maps Osgiliath, Minas Tirith, Mount Doom, Pelennor Fields i want see