Terra Magna is a total conversion mod for 0 A.D. focusing on Asian, American and African civilizations. This mod used to be called Rise of the East (RotE). The name of this release is simply Terra Magna in recognition of the recent change.

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It's been nearly a year since our last update, and we at Scion Development have decided to come clean. We don't have a year's worth of progress for you. Many of you may be aware that we were largely absent for about 10 of those months, so all we can do at this point is apologize. With that behind us, let us show you what we've been up to the last month!

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It's been nearly a year since our last update, and we at Scion Development have decided to come clean. We don't have a year's worth of progress for you. Many of you may be aware that we were largely absent for about 10 of those months, so all we can do at this point is apologize. With that behind us, let us show you what we've been up to the last month!

Edge of the City Lancang River Civilization

First, we'd like to share with you our newest members of the team! We've recently welcomed two new artists to the team, both of whom have the experience to help carry our mod to great heights. Ryan (aka Lonno) is from Massachusetts and having just recently graduated having studied design and animation in school, he is now looking for a way to expand his portfolio and gain some hand-on experience as a precursor to his career in game design. He's already learned how the art pipeline works with his rice hat and is now working on new house variations for our building set.


Rastko is an avid low-poly modeler from Serbia who very quickly demonstrated his affinity for keeping things both detailed and manageable. He's already started to replace some of our inferior low poly shield meshes, and he's proven that he's capable of more detailed feats as well, such as the bridge in our newest screenshot.

Next, we thought you'd like to hear a little bit more about our process. Daniel Schubert (aka Gen.Kenobi), a member of Wildfire Games and a long-time member of the ModDB community, has agreed to help us get some things done while he's still got some spare time on his hands. We'll let the process speak for itself:


Thanks for reading guys! Subscribe to Rise of the East on ModDB or Feedburner to be the first to know of our latest additions to the project, and follow us on Twitter for an all-access feed of screenshots and progress updates from the developers themselves.

Available Jobs @ Scion

  • PR Consultant
  • Concept Artist
  • Campaign Author
  • Scenario Designer
  • Web Developer
  • AI Programmer
  • Historian

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Post comment Comments
plumo
plumo - - 82 comments

I have to admit, those concepts are amazing!

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SDM
SDM - - 6 comments

Wow, incredible! One thing I noticed was that the characters on the model concept was printed in Regular script (kaishu) rather than Clerical (which should have a computer font) or even Seal. It's worth mentioning just for accuracy, but you don't have to change anything if it's too much work for too little gain. Progress is progress, and any eyecandy is eyecandy. Thanks for the news, and keep up the awesome work!

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Gen.Kenobi
Gen.Kenobi - - 2,080 comments

Thanks for the feedback!

Unfortunatly, the characters were removed from the model in the final version, since it wasn't historicaly accurate. ;) They were fun to create - even though we did them with the wrong font, hehehehe - and they looked really nice as an eye-candy :P

Thanks for the comment! :)

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SDM
SDM - - 6 comments

I see. Even better. You and your team's attention-to-detail is top-notched!

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