Demo - Infantry Barracks
Aug 14, 2012 Demo 1 commentIf you're using one of the more recent versions of 0 A.D., you'll need this updated version to check out our Chinese demo pack. Please read the desciption...
4 comments by WFG-Kimball on Jan 18th, 2012

It's been nearly a year since our last update, and we at Scion Development have decided to come clean. We don't have a year's worth of progress for you. Many of you may be aware that we were largely absent for about 10 of those months, so all we can do at this point is apologize. With that behind us, let us show you what we've been up to the last month!
First, we'd like to share with you our newest members of the team! We've recently welcomed two new artists to the team, both of whom have the experience to help carry our mod to great heights. Ryan (aka Lonno) is from Massachusetts and having just recently graduated having studied design and animation in school, he is now looking for a way to expand his portfolio and gain some hand-on experience as a precursor to his career in game design. He's already learned how the art pipeline works with his rice hat and is now working on new house variations for our building set.
Rastko is an avid low-poly modeler from Serbia who very quickly demonstrated his affinity for keeping things both detailed and manageable. He's already started to replace some of our inferior low poly shield meshes, and he's proven that he's capable of more detailed feats as well, such as the bridge in our newest screenshot.
Next, we thought you'd like to hear a little bit more about our process. Daniel Schubert (aka Gen.Kenobi), a member of Wildfire Games and a long-time member of the ModDB community, has agreed to help us get some things done while he's still got some spare time on his hands. We'll let the process speak for itself:

Thanks for reading guys! Subscribe to Rise of the East on ModDB or Feedburner to be the first to know of our latest additions to the project, and follow us on Twitter for an all-access feed of screenshots and progress updates from the developers themselves.
If you're using one of the more recent versions of 0 A.D., you'll need this updated version to check out our Chinese demo pack. Please read the desciption...
Latest tweets from @sciondev
We just finished a new video featuring the Chinese wrecking a Mauryan city! Check it out! T.co
Dec 15 2012, 7:56pm
I just uploaded "Scion Development Logo Animation" to Vimeo: T.co
Dec 15 2012, 12:17pm
I voted for @play0ad on @IndieDB 's #IOTY because if they don't win, there is no love in the universe.
Dec 12 2012, 1:44pm
@Tse_38 Something might be on its way.
Dec 8 2012, 10:07pm
Coming your way.... T.co
Dec 5 2012, 5:34am
@Geek377 Scion Forums, now open for business.
Aug 15 2012, 6:32pm
@Geek377 We had a bot issue for a few months and didn't really have time to deal with it. We can open it though if you want to register.
Aug 15 2012, 6:30pm
We've updated our demo pack to work with the new version of @play0ad (Alpha X). Check it out! T.co T.co
Aug 14 2012, 3:03am
@geek377 Thanks!
Jun 22 2012, 1:50pm
Is this Han Dynasty or Qin Dynasty?
This is based on the Han Dynasty.
wow, i thought this mod was dead, awesome i was wrong :)
btw: i really can't understand why this isn't an official part of 0AD, have you ever thought of making your mod part of the game itself?
Part of the reason we chose to remain independent was to serve as a proof for the community. A few of us are also members of WFG, and we'd like to show the community what the engine is capable of and hopefully encourage people to try some modding of their own as a result.
If you've upgraded to Alpha X and you want to try out the Chinese faction, you'll want to update to the latest version of the demo pack. 0 A.D. has some super cool new features and we needed to change some things to take advantage of them. Check it out!
I am a little confused on how to get the mod demo to work?
The feature that detects new mod folders is not currently implemented, so you'll have to do it from the command line. What OS are you on?
I am using Windows XP with the new Alpha 10 compatible version of the mod.
Download china.zip and put it in your/binaries/data/mods/ folder. Then just run the following line (and change the path to your 0 A.D. folder). China.zip doesn't need to be unpacked, but it will work either way.
C:/your/path/to/0ad/binaries/system/pyrogenesis -mod=china
why don't you guy put all that together to 1 single mod instead of bit and piece