Hello, and welcome to RC2.

Remember the good old days with Rocket Crowbar, when you could throw a rocket from your crowbar, use gravity grenades to suck enemies (and sometimes yourself) in, and fire scientists from your shotgun?

Now, it's evolved and upgraded.

* Silly multiplayer action, full of stressed out situations
* Tons of goofy weapons
* RC2 will be making use of the new physics engine more than before

Current features


- Rocket Crowbar. Yes, it's in and it is working pretty well!
- Two gravity grenades:
- Repel Grenade. Explodes in a pushing wave, sending anything around it flying! Cars aren't good cover anymore.
- Orbit Grenade. Instead of exploding, it starts disobeying the laws of physics, hovering up into the blue sky above. Not only that, it attracts most objects, be them heavy, light or a not-so-careful player, and brings them up with it! Warning for harsh landings. Try stacking a few of them together...
- Constant laser tripmine: Fires out a laser which will burn any players who come into contact with it
- Pulse laser tripmine: Fires out a powerful laser every 5 seconds which will instantly kill the player
- Repel Satchel/SLAM: Same as the grenade except you can trigger it, great for traps!
- The Incinerator: A Satchel/SLAM which sets all nearby objects on fire... including players.
- Scientist Shotgun: Fires a scientist ragdoll at your foes! And man, they hurt.. Secondary fire fires a scientist on fire (Fire! Fire!) which explodes after a few seconds.
- The Heavy Duty Physcannon: Cars...
- Ninja Rope: Worms style! Can even pull objects towards you for broader ways of use... just watch out for the walls!


RC_Deathcube - Inspired by the classic killbox, this box can really be filled with death, with four boulder traps and lots of ways to combine the RC weapons with mass killing..

Other features:

* When pushed too hard into a wall, you get hurt!
* Gravity gun can push players

Updates as they come!


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Constant Tripmine Teleport Gun RPG
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1 comment by Kaos_nyrb on Sep 4th, 2007

Just a heads up for everyone:

This is not the same mod thats being made over at www.rcrowbar.com
Despite working on a similar theme we are not in contact etc etc.

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Rocket Crowbar: Source

Rocket Crowbar: Source

Jul 10, 2006 Full Version 10 comments

The complete mod "Rocket Crowbar: Source"

Post comment Comments  (0 - 10 of 81)
javid3 Nov 14 2009, 6:26am says:

I play The Rocket Crowbar 1 Its Beautiful And Cool. Im gonna play this

+1 vote     reply to comment
superstepa Sep 30 2009, 1:39pm says:


+1 vote     reply to comment
Sgt.Sprocket Aug 7 2009, 7:44pm says:

i JUST started a group to help revive dead mods. If u wanna join and help great mods, sense i cant put in links, just look me up: Sgt.SprΩckΣT

+1 vote     reply to comment
paladinx829 Dec 28 2010, 10:44pm replied:

still have the group?

+1 vote     reply to comment
A-Random-Newt Sep 28 2008, 5:02pm says:

I cant make it work...

+1 vote     reply to comment
Nitro_Hedgehog Aug 29 2008, 9:04pm says:

strike that. they are supposedly working on it. dunno if it'll ever be done but i sure do miss the hell out of this game. that and "surprise mod" which died.

+1 vote     reply to comment
Nitro_Hedgehog Aug 29 2008, 9:02pm says:

this had a lot of potential. but they have offically stopped development of this mod.

+1 vote     reply to comment
SirDorius Jul 1 2008, 8:43am says:

Is this for HL Source or HL2? I tried copying the RCS folder in SourceMods, but it still doesn't appear on the Steam gamelist (I did restart)

+1 vote     reply to comment
IHQ-Reima[DWMH] Mar 26 2008, 11:05am says:

I have a Dedicated 16 slot server running. Direct IP is I will keep it up if I get players. At the moment it is in test phase and I will add more things to it later (plugins, maps etc.). But this will happen only if I see players there.

See you there!

+1 vote     reply to comment
IHQ-Reima[DWMH] Apr 1 2008, 6:44am replied:

Unfortunately the server is not stable at all and no new updates are coming. I have stopped to host it.

+1 vote     reply to comment
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Released Sep 2007
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