Rise of the Crime Lords is a mod that adds the Black Sun Syndicate and The Hutt Cartel as playable factions along with multiple additions to the original ones as well as adding some new unplayable ones.

Forum Thread
  Posts  
Capture Point [Working] (Games : Star Wars: Empire at War: Forces of Corruption : Mods : Rise of the Crime Lords : Forum : Bugreports : Capture Point [Working]) Locked
Thread Options
Sep 11 2018 Anchor

Game Type: GC 'Alderaans Demise'
Map: Geonosis - Ground
Faction: Black Suns

Infantry and heroes cannot capture the mining outpost in the bottom left corner of the map. I tried with multiple characters and reloading the map, but still no dice. You can hover the mouse over the building and the prompt about 'capturing blah blah blah' comes up.

Might just be a positional thing.

vjeko1701
vjeko1701 Rise of the Crime Lords
Sep 11 2018 Anchor

Hmm, I'll have to recreate it and see if I made some error in the code or something is missing.

Just tested it and it can be captured. Are you sure it wasn't captured and destroyed before you got to it? Geonosians could capture it for the Rebels quickly as they spawn close.

--

signature

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.