Rise of Omnius is a mod that offers a new gameplay style deviating from the normal command and conquer formula. Rise of Omnius takes place after the Firestorm Campaign events. Kane is long dead, the Brotherhood of Nod in disarray, and GDI is evacuating the remaining population to space colonies. However this is going to change when the new Messiah appears, bringing a last war to a now crippled world. Join the Brotherhood and lead mankind to it's ascension, or Join GDI and make a last stand fighting for mankind's survival.

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Updated Image Gallery

News

First, sorry for being quite inactive, as I did not update the image gallery in quite a while.
The mod is progressing fine, and I've almost finished the whole GDI side.

Also for more updates, please check the mod's forum (http://www.ppmsite.com/forum/index.php?f=420 ), which is updated more frequently.

A couple new models

A couple new models

News 8 comments

During this weekend I've been working on a "remake" of GDI most iconic unit during the second tiberium war.

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UweWeber84
UweWeber84

Dead?

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mah_boi
mah_boi

Yes, I guess

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Guest
Guest

I thought its about Dune.

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TheCorpseweed
TheCorpseweed

It is dead as most of them

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Shadow85
Shadow85

Tell me this mod isnt dead.

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keithktam
keithktam

but how are you gonna turn this into the game?: Moddb.com
i have seen most mechs use shp, and a lot of the content of this game use shp, so i am just wondering if may be you would do air units in voxel or something else??

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keithktam
keithktam

have you guys already figured out how to use shp with air units?? if yes, can you tell me how, please??
keith

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Lin_Kuei_Ominae
Lin_Kuei_Ominae

SHP aircraft are simply not possible.
The only chance to get them work is, if Ares adds code for it.

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keithktam
keithktam

but how are you gonna turn this into the game?: Moddb.com
i have seen most mechs use shp, and a lot of the content of this game use shp, so i am just wondering if may be you would do air units in voxel or something else??

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confuse
confuse

dead?

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