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C&C Tiberium Apocalypse
Feautures:
-New balanced Articial Intelligence
-Tons of remakes of original voxels & other graphics
-Blistering new & reworked sound effects
-New technologies and abilities allowing players to create new destructive tactics
-New Superweapons
-loads of new units each is unique with its own capability
And so much more!
Team:
Mod leader: Azri_Apoc
Voxeler: " "
1 comment by azri_apoc on Feb 8th, 2011
first of all, i'm only working alone in this mod, i'm currently looking for a good SHP artist which can help me out to rework original game shps, as my skills with SHP Builder was not really good, and the rest i think maybe a coder for AI and a mapper for SP missions.
so any help will be greatly appreciated, contact me if you're interested to joining TA.
best regards:
Azri_Apoc
hey when will this mod come out?
Nice job, azri, keep up the good work. Tracking.
Looks amazing keep up the good work Love the tic tank:D
All these units looks awesome, but arent they abit big?
Looks awesome until now.
(Are you going to change the Techsystem?)
well probably, most original units will be completely overhauled.
Thats my guess.
Those voxels look awesome!
Btw, Tiberium Apocalypse is like saying Gold Apocalypse instead of GoldEN Apocalypse. Thus, it should read as "Tiberian", but did this naming decision come about because of the C&C3 mod of the same name?