Rise of Kings is a revolutionary total conversion modification for Rise of Nations: Thrones and Patriots that recreates the Medieval era. Set across 3 ages and with 24 factions to choose from, this is one of the largest and most ambitious mods for Rise of Nations.
The Venetians and Byzantines recieve a buildset separate to the normal Mediterranean one as can be seen with a few of the textures. The Slavic factions recieve their own buildset too and so do the Sicilians and Moors. This image also showcases a few of the new buildings.
The Noble's Court is not just a powerful fort but also the place where religion and cultural based soldiers are trained and special technologies are researched. You can see the icons for the Christian religious soldiers in the Castle Age and Imperial Age as well as the icons for all four special techs. The soldiers standing next to the Noble's Court are religious sergeant units that act as medium troops.
The small house-like building is the Peasant Commune, which trains lowly Peasant Levymen and the larger buildings with the domes are Town Watch Guilds, which train skirmishers.