The ultimate mediaeval history experience for RoN. A multichapter experience on the rise and fall of feudalism in society.

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Add media Report RSS A quiet Russian seaside town (view original)
A quiet Russian seaside town
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Super7700
Super7700 - - 717 comments

Your new units look amazing! I especially like the ships and the boyarnik.

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Beelim Author
Beelim - - 957 comments

Haha, the ships and boyars have been around since RKC 3 ;P
Anyway, thanks to you I finally learnt how to create massed formations of units. Lord knows what I will be planning to do next now, because all these screenshots being thrown up to Moddb are just exercises and to keep people happy until RKC 4's final release.
I am planning to implement a new galleass skin, one that will complement the old galleass and ensure that the Venetian fleet looks really nice, but to be honest I have been running into some problems - the Venetian ship bonus only spawns barques but not war galleys once the war galley upgrade is purchased - and I am wondering whether to keep it that way :P Also, I have not completed the Nau yet and I am still wondering whether to go forward with it ... or not.

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Description

Unique units clockwise from top left: Boyarnik Cavalry; Cossacks; Heavy Archers; Mounted Cranequins; Longships (all traditional Russian seacraft represented by this unit)