The goal of Resistance and Liberation is to realistically portray the events and actions taken by the 82nd Airborne during their stay in Normandy. Our initial release will follow the regiments through a campaign that mimics that followed by the men themselves. The campaign will begin with players dropping into Normandy in the early hours of June 6th, with the ultimate objective of capturing the town of Sainte-Mere-Eglise. From there subsiquent maps will include missions based on other key areas after the D-Day.

Report RSS In-game M1-Garand and player model poses.

We've been hard at work getting some more content in-game and now some technical difficulties have been overcome expect some more in-game screens to come. This is a shot of the M1-Garand in MikeH's map, rnl_eglise: And here are some poses of the Rifleman by RyanD. You can discuss this update

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We've been hard at work getting some more content in-game and now some technical difficulties have been overcome expect some more in-game screens to come.

This is a shot of the M1-Garand in MikeH's map, rnl_eglise:

User Posted Image

And here are some poses of the Rifleman by RyanD.

User Posted Image User Posted Image User Posted Image

You can discuss this update on our forums here.

Comments
Cs42886
Cs42886

Looks great! Can't wait to play it.

Cs

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Tarky
Tarky

Cool Cool, RnL looking good as usual ;).

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VulpineComplex
VulpineComplex

World War 2. >=(

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NuclearFriend Author
NuclearFriend

World War 2! Wheeew!

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Apostle
Apostle

Oh yes! Looking great, I love the soldier blokey. I see there's a medic, will their be the ability to heal?

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lillbrorsan
lillbrorsan

I agree, looks nice so far :)

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NuclearFriend Author
NuclearFriend

No healing, read our forums for more information. (Search General Discussion).

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razorb
razorb

great work :)

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NuclearFriend Author
NuclearFriend

God help us if our mod plays anything like CoD or MoH. :\

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Dieblein
Dieblein

Im tired of WW2 I wouldnt actually consider buying a game with that theme nor would I spend time on developing one. There are innovative and unique ideas worth developing, not a theme that has been brutalisied and copied 100 times the last couple of years by the game industry

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NuclearFriend Author
NuclearFriend

Well seeing as I'm developing one, and I don't consider it a waste of time, along with all the other people we have working on this, don't you think we may, just may, have a unique idea for this mod?

Trust me, it won't be like anything you've played before. If it is, we will have failed. Don't dismiss it just because it's about WW2.

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-BaroN-
-BaroN-

Your guy's models look very nice, and i've been keeping up on this mod, but you guys really need to make some better maps, i relize its still early in development but i can tell that the maps are going to be very plain looking. Its a shame because all of your models and textures look great, but your mappers need to be alot better. I hope im wrong though.

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-BaroN-
-BaroN-

Oh and i forgot to include, that the arm model looks odd, because the Model FOV is too high, if you set it a little lower, it wont look like your gun is way out infront of you. I suggest moving it back to about where the 53843 ect. numbers are on the texture.

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