Hello, i'd like to take the time to present a nice HL1 mod called "Resident Evil Valiant" Name: Resident Evil - Valiant Mode: Singleplayer Mod: Half Life 1 / Spirit of Half Life Content: Custom Models/Maps/Textures/Sounds Levels: 8 so Far as Storyline and 5+ as Defense Maps Finished: Soon(tm) Style: Zombies and Grunts Team: 2 Mapper and a part time coder and many generous help like Modelling and Texturing. Story: This Modification takes place in the Resident Evil Universe, you're part of the Raccoon City Police Department when hell breaks loose and zombies invade the city. The police helicopter is flying around the city when being hit and forced to land.

Post news Report RSS Resident Evil Developing Progress 31dec 11

check below. theres a list of stuff we could need help with.

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Game Developement Progress:

Solo done till now

legend:
FINISHED
UNFINISHED
HALF FINISHED

Weapons:
Unarmed <- looking for ideas
9mm Handgun Beretta M92FS
H&K MP5A5
Colt Python
Shotgun Benelli M3
Walther W200 Sniper
Stinger Rocket Launcher
Flamethrower
Handgrenades

Ammo:
Shotgunbox
9mmclip
9mmARclip
9mmBox
357Box

NPC:
RPD Police Officer
Umbrella Biohazard Countermeasure Service Soldier
Zombie // might be Exchanged
T-X Prototype // no code yet

Items:
Battery
Medkit

Sounds:
9mm Beretta
H&K MP5
Colt Python
Shotgun Benelli M3
Stinger Rocket Launcher
Startup Sound
Startup Video // needs coding

Sprites:
Flame
Explosions
HUD
Health // needs to be coded in
HUD Weapons
Splash Screen // poor one

Maps:
Level1
Level3
Level4
Level5
Level6

all mostly done, but still UNFINISHED, could need more people working on it.

Textures:
Poke646.wad
REvil.wad
decals.wad
Xeno.wad
Halflife.wad
rain.wad

Coding:
Flamethrower
9mm HG no second fire
9mmAR no recoil
Health sprites to HUD
zombie rework //if not too much work
T-X Prototype // if cant be solved else way

seems i finished alot by myself but yet theres some work to do :))

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DickBalls
DickBalls - - 105 comments

Progress isn't bad, just keep doing your thing.

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