Hello, i'd like to take the time to present a nice HL1 mod called "Resident Evil Valiant"
Name: Resident Evil - Valiant
Mod: Half Life 1 / Spirit of Half Life
Content: Custom Models/Maps/Textures/Sounds
Levels: 5 so Far but mostly Unfinishede
Style: Zombies and Grunts
1 Mapper (me)
Story: This Mod Takes place in the Resident Evil Universe, ur part of the Raccoon City Police Department when Hell Break loose and Zombies invade the City, ur Police Chopper is Flying around the City when being hit and Forced to land.
Hello, Welcome to the new Devblog about Resident Evil Valiant.
Firstly Good News we have New Zombie Models implemented (Worker, Casual, Policeman, Hospital and more) sponsored by L4D1
Secondly, we have a few new Models and NPC like "The Survivor" or the Final Boss Albert Wesker (screen is older without weapon)
This is our Upcoming Levelselect for the Survival Maptype, so once a Map ends you get send there and can rejoin the next one.
Then i also did my First Coding ever and managed to (bugfree to my proudness) Implement a new Weapon because... what would Resident Evil be without a Minigun? (hands not final)
Now what do we look for?
Were looking for a small-pay coder (max 50€/$) to help us implement a System for Removing Body parts like on BrandBread of Brutal Half Life that implements when you shoot a NPC you can shoot off Arms/Legs/Head and it produces blood (Basically a BHL style system)
Closing into Beta Release :=)
Resident Evil Valiant Developement Progress, many Changes, Weapons etc...
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