Resident Evil: Outbreak Resurrection is a modification for Unreal Tournament 3 using its innovative Unreal engine, which is flexible and has wonderful next-gen graphics. It will feature multiplayer cooperative play over the internet. It will feature changed game play rules to add a completely new game style to Unreal Tournament 3. Plot overview Resident Evil: Outbreak resurrection begins a couple of days after the initial outbreak in Raccoon City when the T-virus was released, moments before the crisis erupts into complete chaos. The game ends in the final moments of the incident, with the player attempting to escape Raccoon City before the U.S. government launches a missile strike to eliminate the threat posed by the T-Virus. The mod will tie-in with events from the original outbreak series and Resident evil two and three.
Two new screenshots of the RPD main hall have been posted in the screenshots section.
Posted by Zubren on Mar 22nd, 2008 digg this super bookmark
Alrighty, here's a WIP update for you guys. This is the main hall of the RPD that I (Zubren) have been working on. It looks pretty bland because we are experiencing a bit of a model/texture drought right now. But hey, hopefully this is a good nostalgia trip for you guys :)
Click the thumbnails for *much* better pictures!
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keep workin, looking good :)
when will we see a creature pic?
It will be a while before we get characters in game. Our team needs a character modeler still.
nice
Looks pretty accurate, good job.
lookin good =]
I might just get UT3 for this after all (it doesn't look that bad a game anyway tbh)
just wondering if you'r going to change the banisters on the top balcony (if its not finished that is) cos they were wooden bars in the other installments. Not that it would matter seeing as Capcom did alter some of the layout for the police station anyway in outbreak =/ the fools
btw, are you planning on doing the whole police station or are parts going to be blocked off like outbreak?
cant wait for this to be finished, good luck