Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

Report RSS September Update (2017)

Hi all, It's been an exciting few weeks for the team here and the community as a whole. As most of you know, we have released a new stop-gap patch for both Steam and disc players (v1.1.5.1) in prep for this year's long awaited v1.2 content update.

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Hi all,

It's been an exciting few weeks for the team here and the community as a whole. As most of you know, we have released a new stop-gap patch for both Steam and disc players (v1.1.5.1) in prep for this year's long awaited v1.2 content update.

Steam users can now download the mod via Steam Workshop. This includes the latest v1.1.5.1 patch.

Disc users can download the patch via ModDB.

Although we will be supporting both Steam and disc versions of the game, we do recommend players play via the Steam client as it now supports proper online multiplayer and also includes a number of bug fixes outlined by Petroglyph here.


As mentioned previously, we're still on track to release RaW v1.2 in 2017.

We'll be following up with more details on the release schedule as we get closer to the launch date.

Comments
IgnatiosKanelos
IgnatiosKanelos

Thank you for the information!

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bluewario
bluewario

Wow, awesome!

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robertsor
robertsor

Nice. Keep up with good work and goodluck.

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Maxyms
Maxyms

Finally, v1.2 is coming !

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stlurz
stlurz

Hey, guys. I installed previous version manually on my Steam version of the game. Should I completely remove it in case of using Workshop?

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arivax
arivax

Once more the RaW will rule the moddb and we shall have peace....

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Kaada
Kaada

Do you know why the Steam Workshop download causes so many troubles?

I ask since your mod is not the only one which crashes or doesn't load.

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Negtharayas16
Negtharayas16

Is the Steam version of RAW safe to use with other mods, or does it cause the same AI issues?

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Anakin_Sklavenwalker
Anakin_Sklavenwalker

yes it is

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Urza3142
Urza3142

I'm glad to see this mod is still a project being worked on. Republic at War is still one of the best RTS experiences I've ever had and probably ranks up there with Republic Commandos and Battlefront II for best Clone Wars era game on the market. I can't wait for V1.2

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warman004
warman004

And here I thought this was just another abandoned ModDB project with great premise. Can't wait!

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sleepyjinn87
sleepyjinn87

Hi, it is very hard to play it skrimish vs ai. I started with 10k credits several times but have no any chance to win space skrimish battle vs "easy" ai of this mod. I've tried to change DifficultyAdjustments xml file (stay around x1 multiplier in Easy section), but it does not help. It's very sadly. The best mod i have ever seen , but i cant play to it.
Start with max credits and total early rush helps to win a battle...but there is no fun for me. I like to win slowly, to have a more tactics, to have a more space control and to have a time for camera using..etc.
Can you do some patch for current version of mod? Just for some people like me and do some dificult changes. Couse now i have to play other mod for skrimish.(Clone Wars for example). Thanks.

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wertwert55
wertwert55

Will this fix the blatant AI cheating, like pulling credits out of nowhere and skipping past planets to attack you? Also will the Lucrehulks be balanced lol? Either that or the Venators really need an upgrade.

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Tyberson88
Tyberson88

Huge fan of the mod, is there any way Mac users could ever play it on their Computers?

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