Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
Various Space shot while testing the Mod and the AI..
A dark day for the Republic.
Indeed...but who cares thats why we built the Mandator right?
The Republic's secret weapon will soon arrive to defend the station.
Or we could just bring in 1000+ or so Venators, you know, the ones that have been sitting throughout the Core Worlds to defend Coruscant at a Semi-Second's Notice. I'm pretty confident that this is before Episode III anyhow, so yeah give it about 5 seconds for them to re-adjust to these cordinates.
Or you and your corrupt republic could give in to the CIS.
then my droid ships would destroy the courasant city once and for all
Bring in 3 Procuators.
Space nukes