Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
We are not sleeping here and have created some new stuff for further releases of the mod. For version 1.2 there is still some stuff to do like coding some units, do balancing stuff, doing some last minute 3D-stuff and fixing bugs. At this moment we are making an extension to the current launcher that comes with 1.1.5. The new version will have an online update feature that allows you to download minor updates for the mod directly from our servers over the launcher. This means that you do not need to jump to Moddb and download and apply the Patch. The new launcher will do this for you automatically. It will also report you when starting it up if there is a new version and you can read the changelog too. This is pretty handy so you do not must read through lines of comments when a new version comes and what it contains.