Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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Mechis III (Final)
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MasterDall Jan 8 2011, 6:54pm says:

whoa.. :O

+1 vote     reply to comment
antillies Jan 8 2011, 6:54pm says:

Jumping lava! lol

+1 vote     reply to comment
Adrien_Victus Jan 8 2011, 6:59pm says:

mmmm lava now we can scrap thoose droids

+5 votes     reply to comment
Yearoftheazn Jan 8 2011, 7:09pm says:

OG9s...... yeah... just a BIT more difficult Z..... just a bit..... -_-''' I'm just gonna airstrike the place and camp.

+2 votes     reply to comment
Clockworks Jan 9 2011, 4:04am replied:

..i hear that
i just googled what an OG9 is.. and my god.. if their spawning automatically.. continuously.. then yeah, you get the point

+1 vote     reply to comment
Yearoftheazn Jan 9 2011, 8:24pm replied:

Just watch him go like...... oh fk. Why not. *puts in "spawn providence".

+1 vote     reply to comment
Obi-1-Kenobi Jan 12 2011, 8:57am replied:

oooh, Magma...

+1 vote     reply to comment
Ariakas333 Jan 8 2011, 7:38pm says:

Just a question : I never played any skirmish maps in the EaW : FoC vanilla and therefore, I wanted to know if all maps looks the same on the Galactic Conquest and in skirmish.

So, will this map will be the same on the Galactic Conquest or what??

+1 vote     reply to comment
Katy_x Jan 8 2011, 7:48pm replied:

On vanilla, the maps are never the same in skirmish as far as i am aware... but, im thinking that because the maps in this mod are so F*CKING FANTASTIC.. then they probably will be the same in GC and skirm. :D

+1 vote     reply to comment
Dgwphotos Jan 8 2011, 8:27pm replied:

Actually, there are a few Skirmish maps that are the same (aside from both sides having bases). The Bespin map, for example.

+1 vote     reply to comment
Admiral-Ace Jan 8 2011, 9:26pm says:

I think I've seen this map before, except it's been super enhanced. These are going to be the maps that make people say "Man, where's a Death Star when you need one!"

+3 votes     reply to comment
Yearoftheazn Jan 8 2011, 9:53pm replied:

naw. I'm just gonna position an acclamator so they can't build a space station and take over the rest of the galaxy first.

0 votes     reply to comment
gen4321 Jan 8 2011, 10:02pm says:

Unless the Ai sends in a fleet of munificents and a providence or 2! :D

REPUBLIC FTW!!!!!!!!!!!

-1 votes     reply to comment
Adrien_Victus Jan 8 2011, 10:32pm replied:

call in the venators!

+5 votes     reply to comment
Delta_62 Jan 8 2011, 11:10pm replied:

wheres the mandators when u need them

REPUBLIC FTW!!!!!!!!!!!!!!!

+2 votes     reply to comment
Adrien_Victus Jan 9 2011, 1:18am replied:

the mandators are needed... else where...for now unlease hell from orbit!

+1 vote     reply to comment
Akalonor Jan 9 2011, 12:03pm replied:

Thats the 'clone wars' crap where every fleet has 50 munificients and nothing else.

+1 vote     reply to comment
DarkTrooper9847 Jan 9 2011, 12:06am says:

if only u could call in 1 orbital bombardment for each capital ship u had in orbit. id bring a fleet of about 30 venators, and let hell loose on the planet, since theres no deathstar

+3 votes     reply to comment
Adrien_Victus Jan 9 2011, 1:19am replied:

30? thats small id bring in 100 and make sure nothing ever sets foot on the planet again

+1 vote     reply to comment
Stephan-338 Jan 9 2011, 3:45am replied:

100 venators? u need atleast 1000 ISDs to destroy a planet, so make it 2000 venators and 5 mandators

+1 vote     reply to comment
Adrien_Victus Jan 9 2011, 11:40am replied:

ok 100 venators wait for it...... with the deathstars main cannon :D

+1 vote     reply to comment
chulaksaviour Jan 9 2011, 12:08pm replied:

apparently you only need a handful of ISD's to reduce a planet to inhospitality (Admiral Daala - Jedi Acadamy Trilogy)

My point is why destroy it completly when you can use the resources for the war machine!

+2 votes     reply to comment
Adrien_Victus Jan 9 2011, 5:05pm replied:

because like the mandalorians the republic stops for nothing "NOTHING!"

-1 votes     reply to comment
Velancious Jan 9 2011, 2:58am says:

Lots of Republic fans on

+3 votes     reply to comment
Adrien_Victus Jan 9 2011, 8:27pm replied:

Indeed there is, "hmm the republic is strong in this one"(Yoda)

+1 vote     reply to comment
Akalonor Jan 14 2011, 1:52pm replied:

No one likes the CIS v.v

+1 vote     reply to comment
RepublicLegacy May 4 2011, 10:32pm replied:

A lot of people actually like the CIS...
Z himself is more of a fan of the CIs then the Republic.
Theres also more CIS members in the fanbase following this mod than the Republic O.o
Dunno why xD
I think the CIS is cool but my preferences: Mind over Programming, Courage over Programming, Spirit over a Power Cell... and the fact the clones look k3wl3r. jk xD

+1 vote     reply to comment
scottthomas25 Jan 9 2011, 6:12am says:

TBD so maybe next week if so keep up the good work Z

+1 vote     reply to comment
masterchief1 Jan 10 2011, 5:24am says:

jou want to let spider droids spawn from those factory's?!

+1 vote     reply to comment
Katar1 Jan 26 2011, 1:27pm says:

looks like a big industry planet

+1 vote     reply to comment
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Map Stats:
New Props: 4
Completion Time: 8 Hours
Misc: This map will be a bitch for the Republic. Droids EVERYWHERE.. The factories on the map will spawn all matter of hostile droids, from Magnaguards, Droidekas, Assassin Droids, B1's, B2's, etc. There is no way to stop them from spawning. You gotta get in and destroy the base...

Hmm maybe I will have the factories spawn OG9's also. That would make things a bit more difficult..

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Jan 8th, 2011
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