Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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Clone Missile Trooper
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jacf352 Jun 9 2011, 5:38pm says:

Finally what we needed to destroy those AAT

+23 votes     reply to comment
TK4528 Jun 9 2011, 5:42pm replied:

Thank you Z upfront

+2 votes     reply to comment
Akalonor Jun 10 2011, 12:36am replied:

attention seeking spammer. (@ jugg)

+3 votes     reply to comment
=СРБ=Ori`verda Jun 10 2011, 9:19am replied:

Hey don't talk smack about my buddy Juggernaut!

+2 votes     reply to comment
TK4528 Jun 11 2011, 12:42pm replied:

it's ok i dont want to spam im simply thanking Z for this unit upfront because this unit will be very useful againts droid armor ! :D

PS: The comment you see bellow (my same comment as the first ) is because my net. was bugging and it released 2 comments rather then one .

+2 votes     reply to comment
gen4321 Jun 9 2011, 5:42pm says:

Spam the heavy weapons squads and maybe a gunship and artillery and boom u win!

+4 votes     reply to comment
CISCRUSADER Jun 9 2011, 5:59pm replied:

I hate laats having a anti grav generator is my best friend.

+5 votes     reply to comment
Jkl22d Jun 9 2011, 5:42pm says:

Looks good and great work :D

+1 vote     reply to comment
TK4528 Jun 9 2011, 5:43pm says:

Thank you Z upfront

-3 votes     reply to comment
Lesser Jun 9 2011, 5:44pm says:

just what the clones need to win this war

+2 votes     reply to comment
antillies Jun 9 2011, 5:47pm says:

"Finally what we needed to destroy those AAT" - Completely agreed. Anti-armor capability was very needed in the form of infantry.

+5 votes     reply to comment
Katy_x Jun 9 2011, 5:47pm says:


+3 votes     reply to comment
TheJediStarkiller Jun 10 2011, 2:32am replied:

for you?

+2 votes     reply to comment
ShakaRock Jun 9 2011, 5:50pm says:

Why arent these guys AT-RT pilots? but pretty cool :)

+2 votes     reply to comment
CISCRUSADER Jun 9 2011, 5:58pm says:

I cant wait to see whats in store for CIS.

+8 votes     reply to comment
Jkl22d Jun 9 2011, 8:28pm replied:


+3 votes     reply to comment
Apollyonthedestroyer Jun 11 2011, 7:47am replied:

They already have enough land units..

+1 vote     reply to comment
CommissarScootaloo Jun 9 2011, 6:07pm says:

Two R's in Trooper?

+5 votes     reply to comment
vadereclipse Jun 9 2011, 6:49pm replied:

No, 3 :D

+2 votes     reply to comment
davo001 Jun 9 2011, 6:20pm says:

are you going to encorparate these squads into the larger formations.
it makes sense that a clone corps would have heavy weapon detachments

+4 votes     reply to comment
TheN00btuber Jun 9 2011, 6:39pm says:

It would be awesome if you had a squad of the last three guys put up. Missile, quad cannon, minigun trooper squad.

+2 votes     reply to comment
Urban_Chaos_99 Jun 9 2011, 6:55pm says:

haha he is clearly pointing it at a republic structure caus he cant wait to test it out xD

+2 votes     reply to comment
CC726A24 Jun 10 2011, 1:55am says:

a missle trooper just what i need

+1 vote     reply to comment
TheJediStarkiller Jun 10 2011, 2:31am says:

Nice Z trrooper

+1 vote     reply to comment
warlord1982 Jun 10 2011, 5:02am says:

when we can those to try

+1 vote     reply to comment
Tonarion Jun 10 2011, 7:03am says:

I hope their missile effects look awesome... like a rpg or Stinger Missile :D

+2 votes     reply to comment
BogdanM Jun 10 2011, 7:04am says:

Probably silly question but what kind of clones are they? Phase I or II? And will they be available from tech level 1-2(when they are most needed)?

+1 vote     reply to comment
Sloosecannon Jun 14 2011, 12:00pm replied:

Actually, I think it's a I.V (1.5)... if I'm not mistaken

+1 vote     reply to comment
Deathz_Head Jun 10 2011, 9:46am says:

With the right range, we may have a nice infantry unit to take on those blasted HMP clankers

+2 votes     reply to comment
CaptainMazerolle Jun 10 2011, 10:39am replied:

Speaking of range, sight range needs to be incresed big time. Currently it's the same as vanilla EAW/FOC. It feels very restricted and fog of war is generally ugly anyway. Hopefully this is corrected for V1.2, as it would make land cobat even better :)

+2 votes     reply to comment
Deathz_Head Jun 10 2011, 1:32pm replied:

I don't think there's anything wrong with line of sight. Personally, I'd like to see buildable observation post or sentry towers not unlike Age of Empires had. It could even have a dramatic death clone animation with the spotter clone or droid spilling out. :D

+1 vote     reply to comment
Afro-yoda-ninja Jun 10 2012, 2:25pm replied:

That's what sensor nodes are for...

Although having said that I would have expected sensor nodes to have a bigger range than they do...

+1 vote     reply to comment
THeTA Jun 10 2011, 11:00am says:

Very cool!

+1 vote     reply to comment
EclipseStardestroyer Jun 10 2011, 2:02pm says:

Clone: "Say hello to my little friend!"

-2 votes     reply to comment
Heljumper117 Jun 12 2011, 12:33am says:

You should make the Republic Clone shock troopers recruitable than just an indigenous unit

+2 votes     reply to comment
MarkSkyrunner Jun 16 2011, 4:42pm says:

Yeah, tRRooper :D

+1 vote     reply to comment
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And the 3rd badass of the bunch to round out the "Heavy Weapons Squad" The Clone Missile Trooper. Capable of Anti-Air or Anti-Vehicle Operations.

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Jun 9th, 2011
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