Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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Post comment Comments  (0 - 50 of 72)
Euphoria_21
Euphoria_21 - - 488 comments

.... 0.0
i cant even imagine how awesome that must have been

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Darthdan12302
Darthdan12302 - - 39 comments

LOOK at that only in seventeen minutes rad cant wait

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Jeroenimo
Jeroenimo - - 6,765 comments

Hehe, reminds me of something I once did, 2 Kadalbe battleships and 3 corvettes the consortium had, I took out BOTH battleships with my LEVEL 1 spacestation, was busy for 20 minutes microing my bombers. Ohh the good old times.

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Tynan0
Tynan0 - - 471 comments

Yeah, you could pretty much hold off any attack until your hangar bay was destroyed. After that, you had no forces and you had to watch your space station slowly get torn apart. It would be more realistic if fighters came out of the hangar and reinforcements came from the communications array.

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Tonarion
Tonarion - - 402 comments

what the ........... how youre supposed to take one out then ?

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Rissien Creator
Rissien - - 125 comments

Use strategy.

Reply Good karma+9 votes
Tonarion
Tonarion - - 402 comments

Even with a decent strategy... i doubt you stand a chance.... well testing will show us... may suggest Z to add a weakness to them if they not allready have one

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version15
version15 - - 351 comments

Don't forget unit cap... those ships wouldn't come at him all at once.

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DarthAwesome
DarthAwesome - - 323 comments

Make a bigger fleet.

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--Atlas--
--Atlas-- - - 610 comments

45x Acclamator-class Cruisers?

Level 5 forever!!!

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death2falcon
death2falcon - - 592 comments

damn it dows say 45 Acclamators Geez!

you take a shipyard out by sending a bunch of stealth raid groups to attack the ground soyou take out the thing by converting the planet. i hate when the rebellion does that. just got the tech 5 starbase with 20 imperial star destroyers and about to attack and they take out my station by converting the planet.

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ploesj42
ploesj42 - - 28 comments

Yeah, raiding strategy sucks. You would have to fill every land position with troops to be secure if they attack like that.

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Chagall
Chagall - - 282 comments

Or you just get 2 garison buildings who provided you with adequate troops to defend ya planet. Raid teams aren't big eh. First time shall be hard, but after that you have your turrets etc in position and you gonna own em with ease.

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TheJediStarkiller
TheJediStarkiller - - 336 comments

Damn it dows 45х Acclamator, 35х Light frigrat you how many played?

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CountBuffalo
CountBuffalo - - 144 comments

45? What difficulty is this, if they can get that many then there must be someway for the player to do so as well

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KillerAsunai
KillerAsunai - - 455 comments

(buried)

Man Cis got overpowered! -.-

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Velancious
Velancious - - 1,978 comments

It's called strategy.

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Wordsarecool
Wordsarecool - - 421 comments

strategy bro.

Besides, on land, isn't the Republic OP enough already?

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RepublicLegacy
RepublicLegacy - - 131 comments

Hopefully not in this mod. I prefer the Republic but that doesn't mean I won't be playing as the CIS every once and a while. Z will fix the balance hopefully.

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Lesser
Lesser - - 760 comments

lol if a lv5 station does this all i got to do if just build them and winning the game will be easy don't have to worry about defences

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Ori`verda
Ori`verda - - 12,429 comments

Remember you guys, this was only a lvl 5 station, Z said that if you combine the station with a ground-to-space weapon, even the almighty Mandator could be swept away like a leaf in a torrent of water.

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DedicatedGamer
DedicatedGamer - - 226 comments

yes but look at the time , 17min - 110 ships destroyed
THAT'S INSANE- 6ships per minute destroyed (in average) :p

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davo001
davo001 - - 1,414 comments

the thing is you dont know what else the cis had.
they might have had alot better ships

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DedicatedGamer
DedicatedGamer - - 226 comments

if i only could press "return to galactic" button :p

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z3r0x Author
z3r0x - - 1,365 comments

Ohh.. my space force was 5 Munificents, 1 Lucrehulk, 1 Providence Carrier, 4 Patrol Frigates. The Shipyard sends in reinforcements.. I received about 7 additional Munificents, 4 Technounion Frigates and maybe 8 Patrol Frigates.

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Ori`verda
Ori`verda - - 12,429 comments

Not to mention the mammoth hoard of fighters and bombers eh?

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version15
version15 - - 351 comments

In all honesty, play smart and the fight will be easy. Although I would like to see how the AI acts like, fights against AI become predictable.

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THeTA
THeTA - - 513 comments

Lvl 5 spacestation withstanding any attack?

BOYS!UNLEASH THE KRAKEN!

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Katy_x
Katy_x - - 2,719 comments

z3r0x you beast!
xx

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cpt.franz
cpt.franz - - 410 comments

Are you kidding!? 17 minutes? and only lost 7 ships!? awesome! I guess ... which has a lvl 5 space station...

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EclipseStardestroyer
EclipseStardestroyer - - 1,716 comments

I think you should have recorded the battle.

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--Atlas--
--Atlas-- - - 610 comments

Just like Z said: ''It can withstand almost any attack''

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--Atlas--
--Atlas-- - - 610 comments

Bad karma monster came back!!!

Be careful

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cpt.franz
cpt.franz - - 410 comments

hey wait... why are in the chart of the republic are those ntb-630 bombers? u mean we need to buy them? they wont be in the hangars of our ships!?

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Snatch16
Snatch16 - - 224 comments

good work

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_edoe_
_edoe_ - - 93 comments

I almost feel sorry for the republic...

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RepublicatWar
RepublicatWar - - 237 comments

"Thats no moon, its a battlestation" Will we need a lucky shot to kill that thing? O.o

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PcPEdelweiss
PcPEdelweiss - - 598 comments

Love ! Can't to see this screen on my game !

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codyblue
codyblue - - 203 comments

I had better results on Clone Wars Mod

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Ozzy667
Ozzy667 - - 2,303 comments

That's because our space station are much less powerful and can not defend themselves as well. They rely on Starships to protect them. Something that will eventually be changed because it is much more realistic that a Shipyard should be heavily defended.

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AK151
AK151 - - 5,600 comments

That's scary.

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Skirmisher
Skirmisher - - 277 comments

Has no one considered the fact that maybe building up to a level 5 space stations takes a ton of credits? That would only be true for realistic balance.

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Tynan0
Tynan0 - - 471 comments

That and not every planet can have a level 5 station.

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Legion778
Legion778 - - 338 comments

do the a.i. use level 5 shipyards? because if they dont thats not going to be a challenge.

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TheExile1
TheExile1 - - 331 comments

Z improved the ai quite abit. I'm sure they will.

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z3r0x Author
z3r0x - - 1,365 comments

They do

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FISHMAN_PRIME
FISHMAN_PRIME - - 364 comments

that's a scary thought

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xavz
xavz - - 141 comments

jajajajaja the republic lost the battle die damn jedi (sorry yoda master)

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Dont_Make_Me_Eat_You
Dont_Make_Me_Eat_You - - 24 comments

yu know how the asteriods n debries are like barriers?... wut r their uses? i mean its not like my ships' weapons' range r long enough to shoot over them n my ships just crash inside them... only units that can go over the debries r like x-wing n bombers...

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forrepublicatwar
forrepublicatwar - - 616 comments

awasome

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Description

This is what happens if you have a Level 5 Shipyard.

It can withstand almost any attack.