Red Alert 3: Upheaval will bring you all 11 Uprising units and the remaining 28 Uprising maps.
Due to engine changes not all of the units will work exactly as known from Uprising. The mod includes the following units:

Allies
- Cryo Legionnaire
- Future Tank X-1
- Harbinger Gunship
- Pacifier FAV

Japan
- Archer Maiden
- Giga-Fortress
- Steel Ronin

Soviets
- Desolator
- Grinder
- Mortar Cycle
- Reaper

Please read this article about things which can't be fixed due to code limitations: Known Issues

Alternative download

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RSS Articles

Known Upheaval Issues

Feature 6 comments

Because of many comments about possible bugs in Red Alert 3: Upheaval I now made a list of issues that can't be fixed due to code limitations:


Allies
  • Cryo Legionnaire doesn't have freeze "lasers" on the left and right when attacking.
  • Future Tank X-1 fires from both barrels at the same time.
  • Future Tank X-1's Riot Beam lasers are now sweeping (randomly from left to right or vice versa) instead of criss-crossing.
  • Harbinger Gunship comes from the airfield instead from the sky when created.
  • Harbinger Gunship doesn't circle around the target when attacking, but it flies like an 8.
  • Harbinger Gunship is also intended to attack from its left side to guarantee a continuously attack with the issue mentioned above.
  • Tanya has C4 attack cursor on Mortar Cycles, although she uses pistols against them.
Japan
  • Giga-Fortress' (air mode) laser sweeps horizontal (from left to right or vice versa) instead of vertical going forward.
Soviets
  • Desolator's Death Spray stream is invisible (just the stream, not the particle FX).
  • Mortar Cycle's drivers have no death animation.
  • Grinder's attack could be buggy.
New Upheaval Maps

New Upheaval Maps

Feature

This is an overview which maps have been added to the mod.

RSS Files
Red Alert 3: Upheaval 1.16 Source Code

Red Alert 3: Upheaval 1.16 Source Code

Source Code 9 comments

This is the source code of Red Alert 3: Upheaval. Please credit me if you use any assets or code pieces.

Red Alert 3: Upheaval 1.16

Red Alert 3: Upheaval 1.16

Full Version 11 comments

This mod adds all 11 buildable Uprising units and the remaining 28 Uprising maps to Red Alert 3. Additionally, the German language pack is included.

Comments  (0 - 10 of 100)
saintwar1001
saintwar1001

hi how are you Bibber :)

can i ask if this mod works on the original version of red alert 3 that is 1.0??

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Bibber Creator
Bibber

No, only 1.12.

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saintwar1001
saintwar1001

Ived alredy patch the game but my problem again is the mod wont work

Ived paste all the files to mydocuments/red alert 3

But i dont have mod directory file on my documents
Do i create a mod file to play the mod??

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Bibber Creator
Bibber

You better google for how to install and play mods in general. There should be thousands of answers. This here is not the place for individual problems that are not directly Upheaval related.

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Dark_Tantibus
Dark_Tantibus

Can someone tell me how to make this work on on uprising or make one for it.

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txc2004
txc2004

This mod has the units who already exist on RA3 Uprising... Also on RA3 Uprising you cant play with mods...

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MaD_Animal
MaD_Animal

the best mod for ra3 :)

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BrecMadak
BrecMadak

Hi Bibber, are you still working in this mod ?
Also, does this mod include balance changes to uprising units in addition of them being added within this mod ?

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Bibber Creator
Bibber

No.

Reply Good karma+2 votes
Lord_Chimera
Lord_Chimera

Question: why are there 2 Upheavals? One is Upheaval(de) and the other is just plain Upheaval. What's the difference between the two?

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Bibber Creator
Bibber

(de) is the German version.

Reply Good karma+2 votes
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C&C: Red Alert 3
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9.3

178 votes submitted.

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Highest Rated (6 agree) 10/10

Uprising contents on original RA3 + New units available in campaign
love it! :)

Jul 8 2010 by styleos

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