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0 comments by Bibber on Mar 12th, 2013

Because there is seemingly no progress on the Tiberian Sun Rising mod I just show a test run of one of the planned features: the GDI Drop Pods. It should be as close as possible to the Tiberian Sun version. Result is in the video below (still using the TW models):

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Post comment Comments  (0 - 10 of 57)
Haze221
Haze221 Jan 18 2015, 12:14pm says:

Can you explain how to launch Tiberium Essence 1.6 mod via your Launcher?

+1 vote     reply to comment
Bibber Creator
Bibber Jan 23 2015, 5:15pm replied:

There is no difference compared to the DVD version. Please use PM if you have questions.

+1 vote   reply to comment
Haze221
Haze221 Jan 24 2015, 8:47am replied:

But how to select it? When launched it starts Vanillia game.

+1 vote     reply to comment
Bibber Creator
Bibber Jan 24 2015, 10:16am replied:

Again, please PM me and don't use the comments!

+1 vote   reply to comment
Guest
Guest Mar 18 2015, 6:32am replied:

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packy21
packy21 Jan 12 2015, 5:06am says:

How i love your launchers

+1 vote     reply to comment
Guest
Guest Jan 2 2014, 5:24pm says:

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FrostByteGER
FrostByteGER Mar 6 2013, 12:38pm says:

Sachmal, welche Programmiersprache wird fürs C&C Modden benötigt? Screens sehen nach C# aus?! Ebenfalls: Dieses Font, welches im VS2010 Fenster links oben ist, woher hast du das :D?

+2 votes     reply to comment
GERULA666
GERULA666 Feb 11 2013, 12:47am says:

Hi m8. can you pls help me with CNC3 KW no super weapons mod.

I have this MOD, C&C3: Kane's Wrath No Superweapons Mod
in C:\Users\GERULA\Documents\Command & Conquer 3 Kane's Wrath\mods
Game updated to 1.02, I try to open with WrathEd Mod Launcher 1.05, but it's not there, any suggestions?
Or any other suggestion that I can play CNC3 KW without super weapons!?

+2 votes     reply to comment
Bibber Creator
Bibber Feb 17 2013, 11:22am replied:

You got a PM. ;)

+2 votes   reply to comment
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