Red Alert 3: Revolution's main goal is to provide a more in-depth Red Alert 3 experience, whilst retaining both the unique art style and core gameplay that made Red Alert 3 so enjoyable. The faction diversity that Red Alert 3 provided has been further built on and expanded, with each faction being able to channel their particular strengths with new, updated sets of upgrade protocols. From the Allies' 'Proton Beam Capacitors' upgrade, to the Soviet’s 'Electrostatic Flak' upgrade, you can be sure that the outcome of games will be less decided by who spams the most units, and more on who spends their Security Points the wisest. This mod also aims to enhance the unit graphics, particle systems, weapon effects and visuals throughout the game. Numerous bug fixes, as well as improved sound effects covering everything from unit weapons and explosions, to unit movement and ambient noises will offer Revolution players a Red Alert 3 experience like no other.
Due to the effectiveness of the Artillery Emplacements in dealing with enemy forces during the Battle for Brighton Beach, top Allied strategists recommended that the structure be available for construction in the field of battle.
Updated with the heaviest weaponry the Allies have to offer, these structures (nicknamed 'Grand Cannons') are known for their extreme effectiveness against large groups of ground forces. Despite being quite costly at $3000 a piece, sucking huge quantities of power and requiring a Defense Bureau for deployment, the huge blast radius and incredible firepower of the twin Iron Cannons more than make up for its drawbacks.
So Epic! Make sure you give it that sound it makes when turning its cannons :D
Done and done!
Awesome :)
(buried)
These are the brighton beach cannons. You guys just took the campaign turret and slapped them on the Allies' build list.
You're an epic idiot.
so? good for them
So what? The tesla tank is also a campaign unit. Does that make it a bad unit? No, it doesn't. If you have so many unique ideas for C&C why don't you make your own mod? Than you won't have anything to worry about.
**** you, idiot!
I present to you a cannon that can take down ships very easily mainly because its bigger than most ships!
Is this a tier 3 turret or a protocol turret ?
will empire have tri waveforce cannons and soviets has ukraine artillery
does it have a build animation?
What do you think? -.-
It's been completely re-rigged ;) New damaged look, new buildup, new recoil effect!
"Iron" Cannon??? I assume in refernce to the metal rather than the appliance...
oh, and Totalshot, go **** yourself and find your own avatar
+1
YEAH! FU Totalshot!
very fuuny,
how about everybody else steal me avatar :@
to be honest I miss my old one :/
There we go, much better ^^
HOLY SH*T!!!!BOOMSHAKALAK!!!
how about add the observatory cannon for soviets?
oh, and the tri-waveforce cannon too.
observatry that was the allies in mission 6 for the empire
Smashing Apocalypses!
O.M.G. I think I just destroyed my keyboard with drool.
Ahaha when I seen your comment I almost destroyed my brain when I laughed so hard I couldnt breath :/
and a crowd favorite is resurrected!! I look forward to trying it out!
I'm so jealous, I wanted to do this for my own amusement and implement it into a mini-mod, although it would not have been nearly as good (no build-up animations and what not ...)
If we get to play with the Ukraine Artillery I might just drool myself into a coma. So downloading this mod <3
Nice!!!!! every level this weapon was availabale (in skirmish) I would immediatly send an engineer to capture it dont have to wory about that now :P
why do you have to tease us. Release it already =D
this is super duper beast x infinite
forgot to say, but post us a video of its attack animation and sounds
Nice!
And do I spot an Uprising MP map? :P
Oh, and that isn't by any chance the blue color that the Allies use during the campaign...Is it? :P
Indeed it is an Uprising MP map (with improved lighting), and the blue colour is my own special brew ;)
Fantastic job!
does it turn 180' like the campaign or can turn all the way around???
does it have a minimum range?
It can turn 360°, and yes it does have a minimum range.
looks like someone took my suggestion for the GC, Idk if I suggested it towards this mod or another but, but nice job, just make sure it isnt too OP
btw, @ TX, yh, the cannon you replied on was a modified version, but I plan to give it a new base and the textures will make it look completely different.
Here Oni Oni Oni...
BOOM!
Take that ya Japs!
commander the allied have installed grand cannon in there base use vx choppers to take it out
five minutes later after unlocking T3 and nanotech mainframe commander you have been given access to the giga fortress
Sir, your fleet of Harbingers has arrived
Future Tanks ready for production
Proton Collider completed
Apollo Squadron standing by
(buried)
comander you have been given acsess to three shogun exocutoiners and 20 stolen stingrays
what's the point of your comments???
(buried)
to have fun
hmmmm i suppose u buried my comment...
what the name of this map?
Could u share the source code please?? I want it for my personal use.
i love having a mod with a grand cannon in it
be sweet if the other two had something like this
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