RA3 Reloaded is an partial total conversion and balance mod for Red Alert 3 designed to be the way it was meant to be played. It's not just only to return the right type of gameplay similar to vanilla C&C3;/KW but also to return some Uprising content from the RA3 Uprising expansion as well as other new units and new gameplay changes. This mod concentrates mostly on global changes and balances to gameplay.
The Empire of the Rising Sun Tier 4 structures: Robotics Lab, Power Core and Tri-Cannon Gun.
Balanced? whit tri-cannons 0_____O
The "Tri-Cannon Gun" is the Waveforce Tri-Cannon, the primary weapon system for the Empire of the Rising Suns' Black Tortoise, an immense floating fortress disabled by the Allies/Soviets during their respective campaigns. These immense cannons have an equally-immense power draw, as evidenced by the fact that they are fueled by two ginormous Power Cores.
can you build mutiple executioners?
no. just one. not sure if you can build a second one if the first one dies.
name the function for each of them please
Robotics Lab: unlocks the last tier units
Power Core: Gives you a large amount of power (similar to soviet super reactor)
Wave-Force Tri-Cannons: Very effective anti-vehichle cannons, less effective against infantry, as they have a longer reload time, and do no splash damage.
last tier like what?
Any chance you can reskin the look of all 3 faction MCV, they look well retarted (construction mode)?
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