This is a sub-mod from the original Enhanced Vanilla mod that was released earlier. This version of the mod only includes the visual fixes (most of which are related to units with heroic status) and does not add any new units to the tech tree (hence this version is referred to as 'original edition' or 'EVOG'). I decided to separate the two mods from each other since there was confusion over which files/editions were which on the original Enhanced Vanilla mod page.

List of all visual fixes and enhancements:

Allies:
- Attack Dogs produce a wake effect when swimming (Ultra high graphics only)
- Fixed Javelin Soldiers' missile explosion effects when at heroic status
- Spies produce a wake effect when swimming (Ultra high graphics only)
- Fixed Tanya's bullet tracers when at heroic status
- Tanya produces a wake effect when swimming (Ultra high graphics only)
- Fixed Riptide ACV's muzzle flash effects when at heroic status
- Fixed Riptide ACV's torpedo coloration and hit effects when at heroic status
- Fixed Multigunner IFV's missile explosion effects when at heroic status
- Fixed an additional multitude of visual and technical bugs for the Multigunner IFV relating to different infantry inside the vehicle
- Enhanced/fixed Guardian Tank's shell explosion effects when at heroic status
- Enhanced/fixed Assault Destroyer's shell explosion effects when at heroic status
- Fixed Vindicator's bomb explosion effects when at heroic status (no longer renders both heroic and non-heroic effects, just heroic effects)
- Fixed Apollo Fighter's bullet tracers when at heroic status
- Fixed Century Bomber's bomb explosion effects when at heroic status (no longer renders both heroic and non-heroic effects, just heroic effects)
- Apollo Fighter's fire contrail effect only shows when after acquiring the advanced aerodynamics upgrade
- Aircraft Carrier drones' jet contrail now shows only when the advanced aerodynamics upgrade is active

Japan:
- Fixed Imperial Warrior's laser tracers when at heroic status
- Fixed Imperial Warrior's laser hit spark effects when at heroic status
- Fixed Tankbuster's laser end hit effects when at heroic status
- Fixed Rocket Angel's missile color and launch color when at heroic status
- Yuriko's psychic power effects are now appropriately tinted when at heroic status (red instead of blue)
- Fixed Mecha Tengu's laser hit spark effects when at heroic status
- Fixed Tsunami Tank's shell explosion effects when at heroic status (now orange instead of blue)
- Enhanced the color of the Wave-Force Artillery's laser when at heroic status (now a much more vibrant pink)
- Wave-Force Artillery's charge up color also matches with the laser color when at heroic status
- Enhanced Wave-Force Artillery's laser hit effects
- King Oni's eyes become red when at heroic status
- Enhanced/fixed King Oni's laser hit effects when at heroic status (no longer green tinted)
- Enhanced/fixed Yari mini sub's torpedo hit effects when at heroic status (now pink instead of red and blue)
- Fixed Sea-wing's anti-air missile explosion effects when at heroic status
- Fixed Sea-wing's laser hit spark effects when at heroic status
- Enhanced/fixed Naginata Cruiser's torpedo hit effects when at heroic status (now pink instead of red and blue)
- Fixed Shogun Battleship's cannon muzzle fire effects when at heroic status
- Burst Drone damage effects no longer draws blood

Soviets:
- War Bears produce a wake effect when swimming (Ultra high graphics only)
- Fixed Conscript's muzzle flash effects when at heroic status
- Fixed Conscript's bullet tracers when at heroic status
- Conscript's Molotov cocktail now has a new explosion effect when at heroic status
- Fixed Flak Trooper's flak explosion effect when at heroic status
- Fixed Soviet Engineer's revolver tracer when at heroic status
- Fixed Tesla Trooper's attack charge up effects when at heroic status
- Fixed Tesla Trooper's lightning hit end effects when at heroic status
- Fixed Natasha's bullet tracers when at heroic status
- Terror Drones produce a wake effect when swimming (Ultra high graphics only)
- Fixed Sickle's muzzle flash effects when at heroic status
- Fixed Bullfrog's flak explosion effect when at heroic status
- Enhanced/fixed Hammer Tank's shell explosion effects when at heroic status
- Fixed V4 Rocket Launcher's rocket explosion effects when at heroic status (no longer renders both heroic and non-heroic effects, just heroic effects)
- Fixed Tesla Tank's secondary ability
- Fixed Tesla Tank's lightning effects when at heroic status
- Fixed Tesla Tank's lightning hit end effects when at heroic status
- Fixed Twinblade's bullet tracers when at heroic status
- Fixed MiG Fighter's missile explosion effects when at heroic status (no longer renders both heroic and non-heroic effects, just heroic effects)
- Kirovs now drop tesla bombs when at heroic status (The damage stats are the same but the bombs deal 175% more damage to infantry. However, the tesla bombs do not produce shockwaves that knock down infantry)
- Fixed Stingray's lightning hit end effects when at heroic status
- Fixed Akula sub's torpedo hit effects when at heroic status

Other Changes:
- Upscaled the shadow quality by 4x
- Added two new multiplayer colors: pink and uprising pink

Known issues that still aren't fixed:
- Tesla Trooper's lightning effects when powering a tesla coil when at heroic status
- Hammer Tank's leeched weapons

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Red Alert 3 Enhanced Vanilla (Original Uprising Edition) 1.29 Official Release.

Red Alert 3 Enhanced Vanilla (Original Uprising Edition) 1.29 Official Release.

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Red Alert 3 Enhanced Vanilla (Original Uprising Edition) 1.29 Official Release.

Red Alert 3 Enhanced Vanilla (Original Edition) - 1.29 Official Release.

Red Alert 3 Enhanced Vanilla (Original Edition) - 1.29 Official Release.

Full Version

Red Alert 3 Enhanced Vanilla (Original Edition) - 1.29 Official Release

Red Alert 3 Enhanced Vanilla (Original Uprising Edition) 1.28 Official Release

Red Alert 3 Enhanced Vanilla (Original Uprising Edition) 1.28 Official Release

Full Version 1 comment

Red Alert 3 Enhanced Vanilla (Original Uprising Edition) 1.28 Official Release

Red Alert 3 Enhanced Vanilla (Original Edition) - 1.28 Official Release

Red Alert 3 Enhanced Vanilla (Original Edition) - 1.28 Official Release

Full Version 1 comment

Red Alert 3 Enhanced Vanilla (Original Edition) - 1.28 Official Release

Red Alert 3 - Enhanced Vanilla (Original Edition) - 1.27 Official Release

Red Alert 3 - Enhanced Vanilla (Original Edition) - 1.27 Official Release

Full Version

Red Alert 3 - Enhanced Vanilla (Original Edition) - 1.27 Official Release

Red Alert 3 - Enhanced Vanilla (Original Edition) - 1.26 Official Release

Red Alert 3 - Enhanced Vanilla (Original Edition) - 1.26 Official Release

Full Version

Red Alert 3 - Enhanced Vanilla (Original Edition) - 1.26 Official Release

Post comment Comments
Guest
Guest - - 689,903 comments

Can you reveal the Giga-Fortress weapon code?

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ibarnstormer Creator
ibarnstormer - - 18 comments

The source code for the Giga Fortress can be found here:
Moddb.com

Reply Good karma+1 vote
Guest
Guest - - 689,903 comments

This comment is currently awaiting admin approval, join now to view.

SirCakealot
SirCakealot - - 30 comments

Hi, it is very difficult to find out what the mod's features are.
Can you please add and article and list all the changes?
Dispite that, this >seems< to be the kind of mod I would want to install on vanilla RA3 :)

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ibarnstormer Creator
ibarnstormer - - 18 comments

Updated description to include all the changes.

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alirezaxc2
alirezaxc2 - - 35 comments

can you help me how lunch red alert3 mods any mods not work whit -ui

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