This mod increases game realism by tweaking a number of game elements, including damage, trade goods, accuracy, and more.

Full feature list of 0.9.1.1 version of the mod:

Weapons

- Barman and Sidorovich now repair weapon and armor. To have this option in dialogue you have to finish first quest in start location (thx MoDD)
- Silencers, grenade launchers and optics are now installed on the weapon in compliance with real life
- Reallife weapon’s ballistic
- Shooting precision now depends on the weapon conditions
- Properties of all weapon renewed and fixed
- Properties of RGD5 and F1 changed
- All humans take more damage (to choose while installing)
- TOZ weapon now can be bought from Sidorovich

Player

- Player has hunger more often (to choose while installing)
- Accuracy while standing decreased, while sitting increased
- Game player doesn't miss enemies that are very close or running anymore
- Binocular does not point out enemies with a frame (to choose while installing)
- You can now grab some items and dead monster bodies with hands
- Sight (and optical sight) now moving when you aiming. (to choose while installing)
- Maximal/minimal walk weight changed (to choose while installing)
- Bandages and food heal less (to choose while installing)
- Eye level is heightened
- Weapons are not removed forcibly when in bar or by Sidorovich

Trade

- All traders are now have more useful goods
- All prices tripled
- Traders are now buying goods for 1/10 of its price
- Stalkers now sell ammo
- Reduced weight of parts of creatures, prices depends on rarity

Anomalies

- Anomalies are now seen as "hot air" effect (to choose while installing)
- When moving near anomalies, new post effects appear (to choose while installing)
- Anomalies are invisible (to choose while installing)

NPCs

- NPCs respawn each +/- 16 game hours (roughly one real hour)
- Dead bodies disappear faster
- Enemies turn off their headlighters during the night fight if they see you. And turn it on, when not.
- Few repetitive phrases of NPCs are removed
- NPC now taking and using weapon if it better than they have. Load a weapon before giving it to NPC!

Artifacts:

- Artifacts more difficult to find (removed jumping, sparkling, shining). Instead “hot air” effect and some new cosmetic changes added. Fixed prices and properties. (Thx SoCR, Ra7)
- Artefacts properties are completely changed. Now artefacts have 3 level: 1 - weak and simple, 2 - have improved effects and qualities, 3 - intended for improving your skills. (Thx Ra7 and SoCR)
- Artifacts spawn probability decreased

UI:

- PDA screen takes less space while opened
- Crosshair adjusted (more CS like)

Misc:

- Bolts "live time" increased
- Knife, torch and bolts weight added (they were weightless)
- Weather changed: sun position depends on the time of the day
- Nights more darker, sun and shadow directions changed
- Changed sound of night-goggle
- More blood
- Quests time two times increased
- Many more small fixes

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Blog RSS Feed Report abuse Latest News: New version of the STALKER Realism Mod

0 comments by hERd on Aug 22nd, 2008

I'am glad to bring you the lastest version of the STALKER Realism Mod. As always many changes and fixes were made to make you STALKER experience even more better and "real". The mod comes as an installer in three languages - english, german and russian. See the full changelog for more details and tell us what you think about this version.

Downloads RSS Feed Latest Downloads
Realism Mod 0.9.9.2

Realism Mod 0.9.9.2

Aug 21, 2008 Full Version 8 comments

Last version of the Realism Mod. Many changes and fixes made. Enjoy!

Realism Mod 0.9.1.1

Realism Mod 0.9.1.1

Apr 16, 2007 Full Version 2 comments

0.9.1.1 version of Realism Mod

Comments  (0 - 10 of 24)
ttbdlord
ttbdlord Sep 29 2009, 2:01pm says:

hmm is this mod compatible with super mod pack?

0 votes     reply to comment
havepie
havepie Dec 24 2008, 7:04pm says:

how in the hell do you add realism to the most realistic game available.

0 votes     reply to comment
dave_5430
dave_5430 Aug 18 2009, 6:07am replied:

... STALKER and Realistic is like saying that Police officers are always there when you need them.

0 votes     reply to comment
dave_5430
dave_5430 Dec 24 2008, 5:21am says:

Okay.
Difficulty of the installation asside

Which one is better, ONCE -you get it working-

STALKER Reality mod or this mod or one of the many others on filefront?

+1 vote     reply to comment
Bluedrake42
Bluedrake42 Oct 10 2008, 7:46pm says:

Of course then again that's only for the configuration I installed it with
But I installed it with pretty much everything
If you have any problems pm me and I'll look for the rest of them
if there are any more

+1 vote     reply to comment
cicala
cicala Aug 29 2010, 7:34am replied:

Seems to work with 1.0005 as far as I can see

+1 vote     reply to comment
Bluedrake42
Bluedrake42 Oct 10 2008, 7:37pm says:

Oh... Actually, here I figured some stuff out.
I'll email it to you just in case you don't read this
But I figured people on here would like to know this anyways

I dissected the mod
and I found the files that conflict with the new patch.
Take these files out and it should run.
All the files will be located under the gameplay folder
Most are under config and scripts

-bind_stalker.script
-dialogue_manager.script
-Character_dialogues.xml
-ui_movies.xml
-Treasure_manager.script
-dialogue_manager.ltx

+1 vote     reply to comment
Bluedrake42
Bluedrake42 Oct 10 2008, 3:48pm says:

Update it to work with .0003 and above!!! Please!! =(

+1 vote     reply to comment
me+moddb=awsome
me+moddb=awsome Sep 3 2008, 8:43pm says:

hey it fails to download for me >:(

+1 vote     reply to comment
SonfTheDawn818
SonfTheDawn818 May 22 2010, 8:45am replied:

I've got the same issue. Did you ever get it resolved? If so, how?

+1 vote     reply to comment
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Platform
Windows
Developed By
hERd
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Official Page
Realstalker.de
Release Date
Released Apr 24, 2007
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Style
Genre
First Person Shooter
Theme
Realism
Players
Single Player
Statistics
Rank
3,303 of 16,801
Last Update
3 years ago
Watchers
32 members
Files
2