Realism Mod 0.9.9.2
Aug 21, 2008 Full Version 8 commentsLast version of the Realism Mod. Many changes and fixes made. Enjoy!
This mod increases game realism by tweaking a number of game elements, including damage, trade goods, accuracy, and more.
Full feature list of 0.9.1.1 version of the mod:
Weapons
- Barman and Sidorovich now repair weapon and armor. To have this option in dialogue you have to finish first quest in start location (thx MoDD)
- Silencers, grenade launchers and optics are now installed on the weapon in compliance with real life
- Reallife weapon’s ballistic
- Shooting precision now depends on the weapon conditions
- Properties of all weapon renewed and fixed
- Properties of RGD5 and F1 changed
- All humans take more damage (to choose while installing)
- TOZ weapon now can be bought from Sidorovich
Player
- Player has hunger more often (to choose while installing)
- Accuracy while standing decreased, while sitting increased
- Game player doesn't miss enemies that are very close or running anymore
- Binocular does not point out enemies with a frame (to choose while installing)
- You can now grab some items and dead monster bodies with hands
- Sight (and optical sight) now moving when you aiming. (to choose while installing)
- Maximal/minimal walk weight changed (to choose while installing)
- Bandages and food heal less (to choose while installing)
- Eye level is heightened
- Weapons are not removed forcibly when in bar or by Sidorovich
Trade
- All traders are now have more useful goods
- All prices tripled
- Traders are now buying goods for 1/10 of its price
- Stalkers now sell ammo
- Reduced weight of parts of creatures, prices depends on rarity
Anomalies
- Anomalies are now seen as "hot air" effect (to choose while installing)
- When moving near anomalies, new post effects appear (to choose while installing)
- Anomalies are invisible (to choose while installing)
NPCs
- NPCs respawn each +/- 16 game hours (roughly one real hour)
- Dead bodies disappear faster
- Enemies turn off their headlighters during the night fight if they see you. And turn it on, when not.
- Few repetitive phrases of NPCs are removed
- NPC now taking and using weapon if it better than they have. Load a weapon before giving it to NPC!
Artifacts:
- Artifacts more difficult to find (removed jumping, sparkling, shining). Instead “hot air” effect and some new cosmetic changes added. Fixed prices and properties. (Thx SoCR, Ra7)
- Artefacts properties are completely changed. Now artefacts have 3 level: 1 - weak and simple, 2 - have improved effects and qualities, 3 - intended for improving your skills. (Thx Ra7 and SoCR)
- Artifacts spawn probability decreased
UI:
- PDA screen takes less space while opened
- Crosshair adjusted (more CS like)
Misc:
- Bolts "live time" increased
- Knife, torch and bolts weight added (they were weightless)
- Weather changed: sun position depends on the time of the day
- Nights more darker, sun and shadow directions changed
- Changed sound of night-goggle
- More blood
- Quests time two times increased
- Many more small fixes
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0 comments by hERd on Aug 22nd, 2008
I'am glad to bring you the lastest version of the STALKER Realism Mod. As always many changes and fixes were made to make you STALKER experience even more better and "real". The mod comes as an installer in three languages - english, german and russian. See the full changelog for more details and tell us what you think about this version.
Last version of the Realism Mod. Many changes and fixes made. Enjoy!
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
hmm is this mod compatible with super mod pack?
how in the hell do you add realism to the most realistic game available.
... STALKER and Realistic is like saying that Police officers are always there when you need them.
Okay.
Difficulty of the installation asside
Which one is better, ONCE -you get it working-
STALKER Reality mod or this mod or one of the many others on filefront?
Of course then again that's only for the configuration I installed it with
But I installed it with pretty much everything
If you have any problems pm me and I'll look for the rest of them
if there are any more
Seems to work with 1.0005 as far as I can see
Oh... Actually, here I figured some stuff out.
I'll email it to you just in case you don't read this
But I figured people on here would like to know this anyways
I dissected the mod
and I found the files that conflict with the new patch.
Take these files out and it should run.
All the files will be located under the gameplay folder
Most are under config and scripts
-bind_stalker.script
-dialogue_manager.script
-Character_dialogues.xml
-ui_movies.xml
-Treasure_manager.script
-dialogue_manager.ltx
Update it to work with .0003 and above!!! Please!! =(
hey it fails to download for me >:(
I've got the same issue. Did you ever get it resolved? If so, how?