A historic-themed Rats project, originally for Source engine, new port coming to Unreal 4.

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Add media Report RSS Underneath the bed (brightened) (view original)
Underneath the bed (brightened)
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Icemaz
Icemaz - - 48 comments

Looks good

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luch174
luch174 - - 148 comments

yeh does look good, think it lacks some detail though, i mean no ones room is that clean, maybe have some dust and comic books, or just random **** under the bed... you could have the dust like "tumbleweed" could look funny.. i don't know.. just giving some suggestions

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Sionfel
Sionfel - - 1,552 comments

one thing you forgot on the bed.
it has a hole going down for wires in the headboard.

right?

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Green-Pepper
Green-Pepper - - 495 comments

i like how the textures are huge but still very good detailed

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taiiat
taiiat - - 583 comments

thats called quality mapping. high res textures are used so it doesnt look like **** when you make the map makes the map so much better. if only VALVe could learn from that. using tiny 256x256 or 512x512 textures isnt good enough anymore. they should be using 2048x2048 minimum. with the advancement of gfx cards in the past few years, we can all handle the texture processing.

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DIFTOW Author
DIFTOW - - 659 comments

Crytek is guilt of this too apparently. CryEngine 2 can support even higher resolution textures than Source, but I've heard that many textures in Crysis were pretty low resolution, and I did notice this quite a few times.

They do it for performance I think.

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Rexbite
Rexbite - - 2 comments

Put a toy godzilla under the bed it would look killer

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