Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.
Just me screwing around with some of the ships.
However, I do know performance shouldn't be much of an issue in the mod with this. There are exactly 44 Acclamators, 13 OCF Venators, 1 OCF Venator flagship, and a ton of starfighter squadrons. Which is well above the current population cap (May have exploited the Acclamator being 0 popcap). Anyways, with that fleet, I had a steady 20-30 fps. With dips when combat starts.
It's so beautiful!
The models for the venators are probably some of the best honestly
Glory to the all powerful Doci.
Haha :D Thanks guys :)
The difference in art style needs to be amended, though. The Venator really looks out of place.
I suppose that's part of the issue with ported content, and handmade content. I asked Doci on how to use AO maps, thinking that might help somewhat, but I'm just incredibly confused.
The venators are a lot more red than the acclamators are. I noticed a similar thing in RaW though.
Yea, the Venators in this pic look like they come "fresh out of the shipyards" while the Acclamators look already worn out and "dusty" from repeated use.
where are those Droideka???