Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.

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aseanrocks
aseanrocks - - 19 comments

******

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GeneralTantor
GeneralTantor - - 631 comments

lol its awesome looking but being sexually attracted to it might be going a little too far!

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Elratie Author
Elratie - - 571 comments

lol, why not? ^^

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{HEROIC}Doci
{HEROIC}Doci - - 1,848 comments

We are men so that is okay xD

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generalfacu
generalfacu - - 392 comments

Ok, I'm interested

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Guest
Guest - - 691,120 comments

That's one beautiful piece of Imperial Power

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hoho96
hoho96 - - 3,797 comments

I hope Elratie's crazy good work would finally make it to EaW :D

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Sergeant Barlex Creator
Sergeant Barlex - - 1,753 comments

I've been busy rigging his stuff over this weekend. The Kontos was done awhile back (Here: Moddb.com ), and I finished his Intersector.

Next is the Fulgor and VSD.

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PainlessViking
PainlessViking - - 440 comments

what did you used to movel id?

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Elratie Author
Elratie - - 571 comments

3ds Max

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LucianoStarKiller
LucianoStarKiller - - 2,399 comments

Man, I love your Stellaris models, nice to see you working on FoC

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Sephiroth0812
Sephiroth0812 - - 725 comments

*squints eyes* Do those round elements between the small "wings" actually represent the Vic-Star Mk I's massive Concussion missile batteries?

It is always said that the Vic-Star Mk I was only rarely used by the Republic due to the Venator being more versatile, but I'd wager that maybe the costs of having the massive missile batteries always supplied was a little problematic since many Republic fighters also use missiles.
The Empire on the other hand had mainly fighters without missiles so they could afford to field the Victory more often, not to mention that the Empire put even more resources and funds into the military so they wouldn't care.

Actually seeing the Quad Heavy Turbolasers and the Medium Dual Turbolaser-Turrets makes it even better, lol.

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{HEROIC}Doci
{HEROIC}Doci - - 1,848 comments

Amazing *-*

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Description

Hi,

Sergeant Barlex asked me if i would like to post my work on his mod to let more people see what i am doing, Thank you very much for that! :)

Short introduction to myself, i started doing mods for Stellaris last year and with the permission back then from Jeroenimo for me to use his models, i got 2 nice shippacks together for that game.

Also working with the models in 3dsMax got my interest back in 3D modelling and i started doing my own models yet again. After seeing {HEROIC}Doci work with Substance Painter 2, i decided to learn that too and the results can be seen in the 2 render pictures.

The model today is my Fractalsponge Victory SD (first model), Polygoncount is 40k.

Credits: Weapon/Ship design by Fractalsponge: Fractalsponge.net

Model here: Moddb.com