Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.
Finally rigged up some new CIS infantry, now I just need to figure out how to modify the AI to play well with all the new stuff.
Credits:
Krome Studios - Mesh and texture for Grievous and Magnaguard
RaW - Animation and skeleton for Grievous and Magnaguard
Sergeant Barlex - Rig, and texture fixes
Now, I've begun to do my own final tests to check if everything is playable for 0.9. So far everything has either played fine, been fixed, or just need a minor fix.
And before anyone asks, yes the ball turrets DO move.
"Most Impressive"
Haha moving balls
That is epic great work!