Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.
Big thanks to Sly for getting me the model and textures, and Bobbtman for creating this masterpiece. I've been looking for a decent model for awhile, but the EvileJedi one just didn't cut it for me.
I also decided to play around with 3ds Max rendering, so the images aren't quite FoC quality.
Credits:
Bobbtman for the model and base texture
Sergeant Barlex for the reskin and rig
One of my favorite ships and one of the best models i have seen for it.
25k polys, and 2048 textures. I think it's safe to say, this version does the original justice
I suggest adding some republic colour highlights, and maybe brightening the texture to match the other republic ships. The imperial one in SWR is pretty light, so any during the CW would probably get a paintjob.
Ah, the Rendili Dreadnaught, very old, slow and with an obnoxious crew requirement, they're nonetheless very resilient with an respectable array of weaponry (how many hardpoints does this model have, btw?).
It was probably the only heavy ship class the Republic Judicial forces had at their disposal before the Clone Wars.
Since they already served beforehand with the Judicials and the Republic was short on ships at the beginning of the Clone Wars, I'd say that them not having the usual red/white Republic color scheme is excusable as they would be needed at the front, no time for big paintjobs when the clankers are already knocking.
I do agree with the brightening of the Textures to have them fit in better though.