RabidMonsters
Full VersionCombo of RabidImp and RabidPinky. This will also be a base for future iterations that add in more monsters. Look for 2.0 soon. It will include the Spectre...
The Rabid Imp and Rabid Pinky mashed into one mod. Hey, they use the same footstep sound and they're both mostly derivatives of Doom 64. Credit goes to Kaiser for converting Doom 64 for PC, Footman for converting the conversion for GZDoom, and SgtMarkIV for making BD64 and BD, which served as the base for these guys, including the Imp's jumping attack, the smoke for the fireballs, the Imp and Pinky's shadow the Imp's faster walk, the brightmaps and the gibhealth. 0xCobalt for Psychophobia, where I got the newer, more devastating fireball, though the flaming sound effect added to it was provided by TheKins. TheZombieKiller for footstep sounds. Use this mod as a base or on its own for any purpose whatsoever. Have fun.
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Combo of RabidImp and RabidPinky. This will also be a base for future iterations that add in more monsters. Look for 2.0 soon. It will include the Spectre...
You wanted the UDV hud to have less lag and be compatible with most mods, because graphically this hud tries to imitate
My remake using the first map they made and a few models and adding a lot more to the wad over time (ONLY HAS ONE MAP AND REQUIRES DOOM 2).
Doom: Yet another attack from Hell is GZDoom based campaign currently aiming to feature 9 levels (subject to change) with completely different environments...
Play the classic doom 1 and doom 2 with the new doom monsters!
The mod for doom II (and all mods and dls). Changes all weapon sound on realistic sound
This is the first level of a project I plan to turn into a full megawad. It's based on the idea of lighting a Doom level with nothing except dynamic lights...