Quake Wars: Tactical Assault is a revamp of Enemy Territory: Quake Wars' core gameplay, with the intention of creating a grittier, more realistic environment than the base game, while still telling the story of the Strogg invasion of Earth. While Enemy Territory: Quake Wars tends to be a game of shoot first, often, and charge into the meatgrinder, Quake Wars: Tactical Assault strives to be more of a thinking man(or woman)'s game, where choosing your fights and positioning yourself to prevail carries the day.

Report content RSS feed QWTA development resumed

Quake Wars: Tactical Assault's development has started up again, with a different approach.

Posted by on

Alright, I'm a raging liar. :D
I've gotten drawn back into playing ETQW a bit--less than I used to be, and the urge to do QWTA things has arisen again. More or less, QWTA's development has been picked up again. I think I'm actually going to scrap the old QWTA and start again(Won't take long.), with a slightly different design philosophy and approach.
We'll see how it works out...

Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Enemy Territory: Quake Wars
Creator
Azuvector
Contact
Send Message
Homepage
Azuvector.com
Release date
Mod watch
Start tracking
News
Browse
News
Share
Related Games
Enemy Territory: Quake Wars
Enemy Territory: Quake Wars First Person Shooter