Welcome to Project Reality: ARMA 2 (aka PR:ARMA2), a free to download game modification for the ARMA 2 retail Windows PC game. The main aim for PR:ARMA2 is to create a realistic and immersive modification for ARMA 2, which focuses on encouraging teamwork through game play. As with Project Reality's original conception on the Refractor 2 engine, at this stage PR:ARMA2 should be classed as a Mini-Mod; we have to start somewhere! Do not be fooled though, this release will by no means disappoint, due to the large number of high quality art assets already created by the Project Reality Team, and the considerable experience of the PR:ARMA2 Development Team on the Real Virtuality 3 engine!
It has been a long 18 months since the initial concept of Project Reality: ARMA 2 was announced and today the Project Reality Team is proud to announce that work has finally concluded on its first release. The final release date has officially been set for Project Reality: ARMA 2 v0.1 BETA: Friday, September 2nd, 2011 at 18:00:00 UTC.
Posted by 2Slick4U on Aug 31st, 2011
It has been a long 18 months since the initial concept of Project Reality: ARMA 2 was announced and today the Project Reality Team is proud to announce that work has finally concluded on its first release. The final release date has officially been set for Project Reality: ARMA 2 v0.1 BETA:
PRT (Project Reality Time) / UTC (Coordinated Universal Time)
What started as a mere concept has now progressed to our first public BETA build. As was expected for a new mod, with an all new team, developing a new concept, we have experienced a lot of turbulence over the past 18 months. Most of the community may think that we have been developing PR:ARMA2 fully for 18 months now, however realistically there has only been about 9 months of actual development work. Although there have been several changes within the team, multiple developers leaving and joining, the Project Reality: ARMA 2 team is now very solid, dedicated and reliable.
The Project Reality Team has created the following trailer to showcase many of the various features and changes you will find in the Project Reality: ARMA 2 v0.1 BETA release. So, dim the lights, grab your popcorn, sit back and enjoy the show!
During the PR:ARMA2 v0.1 BETA development cycle, we have released many highlight news post showing off a number of new assets. Unfortunately, many of them have not been included in the v0.1 BETA release. However, we would like to assure all of you that while some assets have indeed been included, the ones that weren't are now planned to be in future releases. Project Reality: ARMA 2 intends to be in this for the long haul and just like the Project Reality: Battlefield 2 mod, we plan on consistently developing new releases, improving and progressing each of them from their previous builds.
As Project Reality v0.1 is a BETA, and is quite a small build, there will be no preload available for this release. It will be available to be downloaded and installed one of two ways. For a simple installation we will have a self-installer, and for die hard ARMA 2 fans, you will be able to download the files to self-install. We strongly advise all users to use the self-installer method to avoid any potential problems.
In order to prepare for the Project Reality: ARMA 2 release, please ensure that you have ARMA 2: Combined Operations installed and running the latest v1.59 OA patch, as it is required to play the PR:ARMA2 mod.
The Project Reality Team would also like to take this opportunity to welcome the Turkish Faction Mod Team and the ANA Faction Mod Team to the Project Reality family. These two teams are now fully embedded in the PR Team, so watch out for future updates regarding these new factions for the Project Reality: ARMA 2 modification.
As always, be sure to stay tuned in to the Project Reality website for more information and updates regarding the upcoming Project Reality: ARMA 2 v0.1 BETA release. Cheers!