An episodic narrative mod for Valve Software's Half-Life 2: Episode 2. Explore the remains of a town destroyed by its own tragedy in a collection of short, interactive vignettes. Solve environmental puzzles and uncover the mystery of how, somewhere along the line, the whole world fell out of existence completely.
Mock-ups in Hammer, rendered in Source, then ripped to shreds in Photoshop to establish setting and mood.
(buried)
Dont like that wall texture D:
Why not? Looks pretty cool in my opinion.
I think it's fine too!
Its a bit bland, needs more detail and stuff
maybe as far as bumping it out there might be a few methods to explore but overall its a really great texture in itself, i don't really see how you can improve it...
As it says in the title and description, these are concept renders to establish mood. They're not intended to show off the full detail of the final, in-game scene.