An episodic narrative mod for Valve Software's Half-Life 2: Episode 2. Explore the remains of a town destroyed by its own tragedy in a collection of short, interactive vignettes. Solve environmental puzzles and uncover the mystery of how, somewhere along the line, the whole world fell out of existence completely.
Mock-ups in Hammer, rendered in Source, then ripped to shreds in Photoshop to establish setting and mood.
I would only color correct in photo-shop using Curves, or other image adjustment tools. Other wise it seams a little unrealistic by setting an atmosphere only achieved by images. And that would be very disappointing to the mod community. Just a pointer, but then again, who the heck am I?
Also, I just noticed the Concept Render title, so never mind, lol.
Feel free to just delete my first comment :)
its very possible to simulate some visual disorientation, and even if that doesn't actually happen, this image is still a great marketing tool