Alpha 2.1 of the TSRA. This is still an alpha release, you may experiment issues.
Hi everyone, it's been a while I haven't give any news. It's been a busy time for me and I can't work much on the project.
I might disappoint some of you, but life is getting harder with school and the fact I have to move.
The project will be on hold for an undetermined time, I should be able to work again later in 2015.
A good news is that The project might get into serious development around September/October 2015. So far, it was a project in which I was working in my free time and when i felt like it.
Once I start college in level design class, I will attempt to make a team and work on Abyss as a School project which will give me way more resources and more support from more experimented folks.
Thank you all for the support. I want to finish this project even if it's barely started in some ways.
Hopefully things will be nice and give me more time to work on.
I will give you news once the project start again.