Our type of “old school” is a very different breed than the type encountered in today’s “old school”. Yes, there are similarities; We too have upped the action, speed and gore, but not to the extreme lengths seen in the new Doom game. Our levels are built for exploration, progression and environmental puzzles. These are our main qualities. Phobos is closer to games like Half-Life or Dark Forces/Jedi Knight in spirit. Just like Classic Doom, these games are types of First Person Shooters that have all but vanished. We truly are a different kind of oldschool.
cool
blue is a nice contrast from Doom3.
how the heck to we get to that door up there?
cool indeed.
A bug with the engine can be noticed here which is pretty common among haze shaders, look at the arm and environment, you can see it messes up with the water surface.
sexXxeh pic :p
Water is very nice. It reminds me of Alien Arena.
work on the guns and hands make them dirty and cool looking make epicness!
there nice but look really old upgrade it's model and make it new but old as well.