Perfection is an action packed game where the player takes control of a mentally disturbed assassin, whose sanity is warped to the point of accepting contracts to indulge his perfectionist habits. The player will have the ability to scout out the victim’s location, using logic to formulate a plan of attack beforehand and then use whatever methods they deem necessary to carry out the assassination. Perfection allows the player to participate in both the planning and execution stage of being an assassin and has them striving for that ‘Perfect Kill’.

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Spenzerr
Spenzerr May 15 2010, 5:21am says:

awesome stuff i like the idea of the planning out. One thing is that i don't really see a high value target just strolling down the streets with 3 or 4 goons tailing behind, it be better if one or two were in front and the others behind him. Its looks great so far though, hope you guys make some interesting scenarios!

+2 votes     reply to comment
Xylemon
Xylemon May 15 2010, 6:00am says:

Clever mod, this will be awesome!

+2 votes     reply to comment
Murdouken
Murdouken May 15 2010, 6:11am says:

This looks absolutely incredible. I hope you create some interesting scenarios and have a playable release for us soon!

+1 vote     reply to comment
MrMattWebb
MrMattWebb May 15 2010, 9:54am says:

This looks very clever however it seems most of the gameplay depends all on the level design.

I hope this delivers. :D

+1 vote     reply to comment
Anbrad
Anbrad May 15 2010, 10:58am says:

Im realy excited now :D

+1 vote     reply to comment
warbrand2
warbrand2 May 15 2010, 1:27pm says:

my wonder is this how are you going to get new weapons will there be some sort of black market area to gain them or do you jsut start of with all of them.

+2 votes     reply to comment
SweatbackSTEEN
SweatbackSTEEN May 16 2010, 8:05pm says:

I feel that the assassin you play should be living in a penthouse(personal preference). And i think it would be cool if there was an equipment slot that would vary from like a parachute to silencers or something.

+2 votes     reply to comment
Unknown12345678900
Unknown12345678900 Jun 2 2010, 2:32pm replied:

I disagree with the penthouse idea, assassins usually want to be away from the public eye.

REALLY GOOD VID!

+1 vote     reply to comment
Gradius
Gradius Jun 8 2010, 7:48pm says:

a very interesting idea. but please make sure it block off certain methods at times to force different methods of assassination from the player. otherwise i expect people will resort to a small amount of easy and effective methods for all of the missions rather than the full breadth of the game's options.

+1 vote     reply to comment
Mr.Walrus
Mr.Walrus Jun 10 2010, 1:16pm says:

Absoloutely amazing!

Yet the security on these guys seems to be a bit lax lol. My only complaint is the images that you showed, like the police, seem a bit out of the game. Maybe you should simply edit a screenshot of an in-game policeman and replace it. Its a little thing that really dosent make a difference, and the only reason is because... *tear* I have nothing else to diminish.

+1 vote     reply to comment
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Description

Here is the the initial Tech Demo for Perfection narrated by myself and Mike (AlliedCarpet). Here we're showing a run-through of general gameplay and some example of effects on AI and interacting with the environment. Any feedback on gameplay would be much appreciated.

Video Details
Type
Demonstration
Date
May 15th, 2010
Length
08:10
Filename
Gameplay.mp4
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