This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations, graphic effects, sounds, particles, and so on this mod will improve your good old Max Payne 2 to make it shine again in the next generation gaming.

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Report RSS New WoundedBadly Max model (view original)
New WoundedBadly Max model
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The_Silver Author
The_Silver - - 1,221 comments

I recently got more face variations so during the storyline expect Max starting with a perfect clean and shaved look and slowly becoming messy and unshaved while he slowly falls to the end of his noir love story.

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vol4ok
vol4ok - - 453 comments

I think theres should be install option of that.

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The_Silver Author
The_Silver - - 1,221 comments

Install option? For a mod? About a feature that was present in the default game?
I think that there will be no install options.

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Lucas.Kane
Lucas.Kane - - 92 comments

Why dose his face looks so familiar from both this image and the image from the title (and not familiar to Max from MP3

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The_Silver Author
The_Silver - - 1,221 comments

I don't know why for you it doesn't looks familiar, mostly becouse the whole head model and textures are converted straight from Max Payne 3 so... :P

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Max_Payne_3
Max_Payne_3 - - 412 comments

Does this have fine aiming?

Great job anyway! This is gonna be the cooolest MP2 mod ever!!!!!!!!!!! :D

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The_Silver Author
The_Silver - - 1,221 comments

Thank you very much, however if by "fine aiming" you mean the Over The Shoulder aiming system of the modern tps shooters I have to say no sadly, the MP2 engine is extremely limited and there's no way to do it properly.

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Max_Payne_3
Max_Payne_3 - - 412 comments

Oh. Hmmm...
But, did you change the camera angles? I would love to see the enemies I am shooting even while shootdodging. In MP2, you can't hardly see your enemies perfectly.

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The_Silver Author
The_Silver - - 1,221 comments

Yes the default camera angle and the camera while shootdodging are slightly improved.

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Max_Payne_3
Max_Payne_3 - - 412 comments

I hope you slowed down the bullet time a little bit.

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The_Silver Author
The_Silver - - 1,221 comments

Yes it's much slower and you are faster than the enemies.

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Max_Payne_3
Max_Payne_3 - - 412 comments

MP3 has a slower and better bullet time mechanic than MP2.

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The_Silver Author
The_Silver - - 1,221 comments

Can you elaborate please? What you think I should do to MP2 to improve the BT and make it closer to MP3? If you come out with precise suggestions I will surely check what can be done. :)

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The_Silver Author
The_Silver - - 1,221 comments

Anyway, you know that you can edit your comments (within 5 minutes) instead of flooding the page with one liners right? :P

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Max_Payne_3
Max_Payne_3 - - 412 comments

Sorry about that! Didn't mean to be rude. :D I am just really so excited.

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Max_Payne_3
Max_Payne_3 - - 412 comments

Just a thought! What if you could change the scope into just fine aiming?
You could do it by lowering the cam zoom to Max's shoulder and changing the cam angle a bit. Then, add that mechanic to all the weapons. You could also put no sprites so there wouldn't be any scope sprites. Just an advice. Trying to be specific here on how to do it. RighT?

Just trying to give you some piece of advice! It would really mean a lot if you could try this out. This might help with you making this as close to Max Payne 3 as possible! :D Thank you!

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The_Silver Author
The_Silver - - 1,221 comments

That's exactly what I meant when I said "specific suggestions". :)
However I would have already done it long time ago if it would have been so easy, at first I thought the same solution you suggested but then I scrapped it becouse of some unsolvable problems, first in scope mode the weapons disappears, it's coded somewhere inside the source and can't be changed, and second there's no way to add the scope to every weapon becouse original weapons files are locked so you can change only some things, and scope feature isn't one of them. So at the end is still a no way... :(

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Max_Payne_3
Max_Payne_3 - - 412 comments

Thanks for trying it! It's okay! :D

I am still sure that this mod will still be the best Max Payne 2 mod!

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Max_Payne_3
Max_Payne_3 - - 412 comments

I have an idea! How about you zoom the normal cam a little bit and put it on his shoulder. But do not put it too close! I believe this will be a good idea for making this as close to Max Payne 3 as possible! Unless you already did that. Right?

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The_Silver Author
The_Silver - - 1,221 comments

I already made the default camera a bit closer to max's shoulder if compared to the original MP2 camera. ;)

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Max_Payne_3
Max_Payne_3 - - 412 comments

That is great! Thanks! Just a question. Is it possible to make Max stay prone unless he is activated by the shootdodge button?

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The_Silver Author
The_Silver - - 1,221 comments

Not possible on MP2 engine, sorry.

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Max_Payne_3
Max_Payne_3 - - 412 comments

Ok!

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Grimpast
Grimpast - - 477 comments

I am big fan of you Silver, and this idea and the realization to render Max messed up as hell whereof we get to the end is great!
By the way if I may be so bald :) as to advise: Make his clothes extra scrubby, dirty! Hahaha! Like this:
Homevideos.com
Blogcdn.com
Yeah, he had a white shirt.

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Tahles97
Tahles97 - - 34 comments

I think this looks amazing! I love the fact that Max gradually grows a beard. Great stuff.

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Description

Here's the updated Wounded Badly version of the Max Payne 2 model, as always you can find it during the main storyline and in DMW maps.