Long ago, when the word 'Hiigara' rang only as a hollow dream, the kiith of Kharak never imagined they would walk the Path to Victory. But, when they reclaimed their Homeworld and proclaimed themselves 'Hiigaran', they believed they had reached their goal. How wrong they were. 150 years after Hiigaran landfall, conflict rages across the Galaxy... Path to Victory is a multiplayer and skirmish mod for Homeworld 2 that adds new units to both Vaygr and Hiigaran Races as well as enabling the Keepers, Raiders and Kadeshi as playable races.

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Report RSS The Keeper Sleeper (view original)
The Keeper Sleeper
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ArielY
ArielY - - 2,332 comments

again...what can i say...this is so o f****** AWESOME!!but what about the original one?you will use in like a carrier?

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mololu Author
mololu - - 1,484 comments

The original is gone.

The keepers get no carrier anymore. Given you can only have three capships totaled as the keepers and really don't need to dock their drones (I've seen 6 shifters tear a whole frigate formation apart without me even doing anything).

Thus - the carrier role has been more or less removed.

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ArielY
ArielY - - 2,332 comments

yes,but please,don't remove the hig carrier for 3 motives:
-the design is awesome.
-it is essential for my strategy.
-and i f**** need him in the start.

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mololu Author
mololu - - 1,484 comments

Only carrier going is the keeper carrier.

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LordGrantus Creator
LordGrantus - - 352 comments

Is this thing in the latest release you gave us? I don't think it is but I thought I might as well make sure

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mololu Author
mololu - - 1,484 comments

Nope. I just finished it today.

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LordGrantus Creator
LordGrantus - - 352 comments

OK thanks for clearing that up

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Description

Sound familliar? It should. It was that stink-ugly ship I made years ago. So, what about it?

This is the new, improved sleeper. Not a powerful combat ship in itself, the Sleeper is better considered a support ship which can lend firepower when needed.

An internal assembly bay allows it to produce drones and a miniature hyperspace gate is always kept handy to summon in Autonoms when needed.

The alternate choice to the Sleeper is the Harbinger which focuses on heavy up front damage.

While either of these two capital ships can be built regardless of the runtimes you choose, there are certain... synergies... you'll soon become aware of ingame.