Parallax Mapping Engine 2.0 is a mod that implements parallax mapping technology into Quake 4. Also known as virtual displacement mapping or offset mapping, it is an advanced graphical technology that simulates physical displacements on textures, resulting in a fuller 3D experience. This is the sequel to the popular Doom3 Parallax Mapping 1.0. It incorporates an improved central shader and includes over 1000 custom heightmaps. All other textures benefit from the author's proprietary Simulated Parallax Mapping algorithm. The result is a significant improvement over standard bump mapping. NOTE: This mod requires at least a Radeon 9500 or GeForce FX

Watchers
Noctua87

Noctua87

Joined
darkyuri

darkyuri

Joined
RoclorD

RoclorD

Joined
aleks-sazon

aleks-sazon

Joined
Dafama2k7

Dafama2k7

Joined
Mirrorman95

Mirrorman95

Joined
Destromath

Destromath

Joined
hgdagon

hgdagon

Joined
moshbit

moshbit

Joined
deeppurple1968

deeppurple1968

Joined
ajcrow

ajcrow

Joined
-HollywooD-

-HollywooD-

Joined
1024tb

1024tb

Joined
Xiiviiniity

Xiiviiniity

Joined
ionescubogdan13

ionescubogdan13

Joined
inhuman_za

inhuman_za

Joined
RagingGnome

RagingGnome

Joined
Valken

Valken

Joined
N_GO!

N_GO!

Joined
WhiteMagicRaven

WhiteMagicRaven

Joined
Annihil4t0r

Annihil4t0r

Joined
Hamster

Hamster

Joined
todd70

todd70

Joined
TheSpyneur

TheSpyneur

Joined
striderdm1

striderdm1

Joined
CorkSoaker

CorkSoaker

Joined
polar008

polar008

Joined
M3ntal

M3ntal

Joined
JesusMann

JesusMann

Joined
hansi899

hansi899

Joined