Parallax Mapping Engine 2.0 is a mod that implements parallax mapping technology into Quake 4. Also known as virtual displacement mapping or offset mapping, it is an advanced graphical technology that simulates physical displacements on textures, resulting in a fuller 3D experience. This is the sequel to the popular Doom3 Parallax Mapping 1.0. It incorporates an improved central shader and includes over 1000 custom heightmaps. All other textures benefit from the author's proprietary Simulated Parallax Mapping algorithm. The result is a significant improvement over standard bump mapping. NOTE: This mod requires at least a Radeon 9500 or GeForce FX

Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files

Parallax Mapping Engine 2.0 for Quake 4

Full Version 2 comments

this is the zip containing the Parallax Engine. i downloaded it from filefront i want to help moddb updated :-)

Comments  (0 - 10 of 17)
Guest
Guest

Whenever I use this mod it makes the ground on the first map look like glass. Any thoughts?

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

syk0inc
syk0inc

looks better ..

Reply Good karma Bad karma+2 votes
Xiox
Xiox

It puts more depth in the edges. Instead of paying attention to the texture, look at the geometry instead. It's similar to bump mapping, just more defining.

Reply Good karma Bad karma+3 votes
Hunt77
Hunt77

I can see it, looks a lot better

Reply Good karma Bad karma+2 votes
claytonian
claytonian

yeah... i dont see a difference.
does anyone else?

Reply Good karma Bad karma+2 votes
KaShu
KaShu

To be honest it doesn't seem like a whole big difference, i've seen this tech used elsewhere but to a much greater effect, whether or not this implementation does do anything, from the screenshot provided it seems to be lacking alot of effort.

Reply Good karma Bad karma+1 vote
IrenicApollyon
IrenicApollyon

man, nice work guys.

Reply Good karma Bad karma+2 votes
Koraniz
Koraniz

My frind says ther no difrance at all, i notise slight difrances but not mutch.

Reply Good karma Bad karma+2 votes
aboynamedcheese
aboynamedcheese

F#ck everyone who doesn't appreciate this mod. This is good work, done for people who are addicted to graphical flare. If you don't feel this mod is worth it, you can always go back to your mariokart-looking deathmatches.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Quake 4
Game
Quake 4
Creator
Contact
Send Message
Homepage
Junkguy.org
Release date
Mod watch
Follow
Share
Community Rating

Average

9.4

7 votes submitted.

You Say

-

Ratings closed.

Style
Embed Buttons
Link to Parallax Mapping Engine 2.0 by selecting a button and using the embed code provided more...
Parallax Mapping Engine 2.0
Statistics
Last Update
Watchers
27 members
Files
1