Parallax Mapping Engine 2.0 is a mod that implements parallax mapping technology into Quake 4. Also known as virtual displacement mapping or offset mapping, it is an advanced graphical technology that simulates physical displacements on textures, resulting in a fuller 3D experience. This is the sequel to the popular Doom3 Parallax Mapping 1.0. It incorporates an improved central shader and includes over 1000 custom heightmaps. All other textures benefit from the author's proprietary Simulated Parallax Mapping algorithm. The result is a significant improvement over standard bump mapping. NOTE: This mod requires at least a Radeon 9500 or GeForce FX

RSS feed Reviews
10

darkyuri says

8

BobbyKenobii says

10

csMKJP says

10

Themodem says

10

Junkguy says

8

aboynamedcheese says

10

striderdm1 says

10

Rehwolf says

Community Rating

Average

9.4

7 votes submitted.

You Say

-

Ratings closed.