There was more going on in City 17 than just what Gordon Freeman and Alyx were doing. Follow a new recruit as he struggles to find his place in the movement, and see just how sinister the Combine can be.

Post news Report content RSS feed Overheid is OUT!

The first part of Overheid is out now. Go to the downloads section to grab it! Later in the week, I plan to have an installer also available for those that prefer that.

Posted by cesig on Oct 11th, 2010

Overheid is out now! Go play it, and give me your feedback. And most of all, enjoy!I'm just releasing a .zip file today, but later in the week I plan to have an installer also available. The plan is to release each map as its ready, or as it makes sense. And right now, I've got 7 maps planned for the initial release. 1 down, 6 more to go.

Overheid - Intro Overheid - Intro Map Overheid - Intro Map Overheid - Intro Map

Thanks for all the feedback and support so far guys--it wouldn't be what it is now without it.

Post comment Comments
Killer_man_1996 Oct 11 2010 buried:


Finally! I really liked the demo...


BTW first :P

-45 votes     reply to comment
Splinesplitter Oct 24 2010 replied:

The people have spoken.

+7 votes     reply to comment
Captain-Arse Oct 11 2010 says:


+4 votes     reply to comment
stoopdapoop Oct 11 2010 says:

looks good, when I get home I'll give it a playthrough, then spread the word.

Make sure to submit this to

+4 votes     reply to comment
cesig Author
cesig Oct 11 2010 replied:

Good call. I'll do that, thanks.

+1 vote   reply to comment
grabbie Oct 11 2010 says:

Any plans for using voices in the later releases instead of text like Minerva?

I loved it. Can't wait to play the remaining maps. Keep up the excellent work.

+3 votes     reply to comment
cesig Author
cesig Oct 12 2010 replied:

I've considered it, but I don't have definite plans one way or the other yet.

+1 vote   reply to comment
Armageddon104 Oct 11 2010 says:

Just played it, it was. Okay, here is my review, sorry if you think it's to harsh.

+2 votes     reply to comment
cesig Author
cesig Oct 11 2010 replied:

Well, thanks for taking the time to offer feedback at least.

Just to set the record straight, none of the game ideas are taken from Minerva. I'm using text instead of v/o like Minerva did, but that's all.

Regarding the basement, it sounds like you had some trouble with that part. Nothing about it is broken, though.

+2 votes   reply to comment
ProudOne Oct 19 2010 replied:

Not only was it harsh, you're also wrong about most of it. Ever worked in Hammer? Also, his maps are plain beautiful.d

+3 votes     reply to comment
Cybertrance Nov 2 2010 replied:

Your review was totally incorrect, cesig you ROCK, Overheid you ROCK!!

+2 votes     reply to comment
Phenixtri Oct 12 2010 says:

Not bad my only problem with the 1st part is that it was too short XD but the quality was superb at the very least. I also had a minor issue with frame rate dropping a little bit which concerns me as your larger maps may kill my PC XD Guess its time to upgrade it XD

Big + to this mod is that all my old HL skins work for it :D I just swapped the HEV hands for Rebel hands :) & changed my crowbar to a pipe wrench >:3 I cant wait for the next part :D

+2 votes     reply to comment
levan563 Oct 12 2010 says:

Good mapping cant wait to continued play this

+2 votes     reply to comment
zaglis Oct 12 2010 says:

Yess.Yess!! Been waiting for this!

+2 votes     reply to comment
AlphaPheonix Oct 12 2010 says:

I just finished it. This was an excellent map, a tad on the short side, but nonetheless fun. Only fix I would make to it is to have some sort of unbreakable crate to get over the wall near the end; I accidentally broke the crate, and had to stack other objects to get across.

I hope I get to fight a Strider in the next chapter!

+2 votes     reply to comment
Jokerme Oct 12 2010 says:

Great mapping but did I miss something or it was really five minutes long?

+2 votes     reply to comment
cesig Author
cesig Oct 12 2010 replied:

Yeah. Right now it is but I've got several other maps in the works that will continue where this one leaves off.

+2 votes   reply to comment
Anddos Oct 16 2010 says:

would be nice if it was coop

+1 vote     reply to comment
Comreak Oct 16 2010 says:

Nice! I like what I'm seeing here. Looking forward to future maps in the series.

+2 votes     reply to comment
Sharkz Oct 21 2010 says:

Looks beautiful, it's featured in our recent releases post and theres a good chance that I'll review this mod!

+2 votes     reply to comment
cesig Author
cesig Oct 21 2010 replied:

That would be awesome, Sharkz. I hope you do!

+2 votes   reply to comment
madcat1030 Nov 1 2010 says:

I liked it alot. Good old fashioned half-life.

But, I have one design thing to point out: While very beautifully done, the combine architecture at the beginning isn't very combine. Yes it uses all the combine textures, but it is far too symmetrical. One of the staples of combine architecture is the sheer chaos and lack of symmetry.

With that as a mere footnote, it was a fine map.

+2 votes     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Half-Life 2: Episode Two
Send Message
Release date
Released 2010
Mod watch
Start tracking
Post news
Related Games
Half-Life 2: Episode Two
Half-Life 2: Episode Two First Person Shooter