There was more going on in City 17 than just what Gordon Freeman and Alyx were doing. Follow a new recruit as he struggles to find his place in the movement, and see just how sinister the Combine can be.

Post news Report content RSS feed Overheid is OUT!

The first part of Overheid is out now. Go to the downloads section to grab it! Later in the week, I plan to have an installer also available for those that prefer that.

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Overheid is out now! Go play it, and give me your feedback. And most of all, enjoy!I'm just releasing a .zip file today, but later in the week I plan to have an installer also available. The plan is to release each map as its ready, or as it makes sense. And right now, I've got 7 maps planned for the initial release. 1 down, 6 more to go.

Overheid - Intro Overheid - Intro Map Overheid - Intro Map Overheid - Intro Map

Thanks for all the feedback and support so far guys--it wouldn't be what it is now without it.

Post comment Comments
Killer_man_1996
Killer_man_1996

(buried)

Finally! I really liked the demo...

:D

BTW first :P

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Splinesplitter
Splinesplitter

The people have spoken.

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Captain-Arse
Captain-Arse

I LIKE IT!!! :D

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stoopdapoop
stoopdapoop

looks good, when I get home I'll give it a playthrough, then spread the word.

Make sure to submit this to planetphillip.com

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cesig Author
cesig

Good call. I'll do that, thanks.

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grabbie
grabbie

Any plans for using voices in the later releases instead of text like Minerva?

I loved it. Can't wait to play the remaining maps. Keep up the excellent work.

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cesig Author
cesig

I've considered it, but I don't have definite plans one way or the other yet.

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Armageddon104
Armageddon104

Just played it, it was. Okay, here is my review, sorry if you think it's to harsh. Dl.dropbox.com

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cesig Author
cesig

Well, thanks for taking the time to offer feedback at least.

Just to set the record straight, none of the game ideas are taken from Minerva. I'm using text instead of v/o like Minerva did, but that's all.

Regarding the basement, it sounds like you had some trouble with that part. Nothing about it is broken, though.

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ProudOne
ProudOne

Not only was it harsh, you're also wrong about most of it. Ever worked in Hammer? Also, his maps are plain beautiful.d

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Cybertrance
Cybertrance

Your review was totally incorrect, cesig you ROCK, Overheid you ROCK!!

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Phenixtri
Phenixtri

Not bad my only problem with the 1st part is that it was too short XD but the quality was superb at the very least. I also had a minor issue with frame rate dropping a little bit which concerns me as your larger maps may kill my PC XD Guess its time to upgrade it XD

Big + to this mod is that all my old HL skins work for it :D I just swapped the HEV hands for Rebel hands :) & changed my crowbar to a pipe wrench >:3 I cant wait for the next part :D

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levan563
levan563

Good mapping cant wait to continued play this

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zaglis
zaglis

Yess.Yess!! Been waiting for this!

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AlphaPheonix
AlphaPheonix

I just finished it. This was an excellent map, a tad on the short side, but nonetheless fun. Only fix I would make to it is to have some sort of unbreakable crate to get over the wall near the end; I accidentally broke the crate, and had to stack other objects to get across.

I hope I get to fight a Strider in the next chapter!

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Jokerme
Jokerme

Great mapping but did I miss something or it was really five minutes long?

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cesig Author
cesig

Yeah. Right now it is but I've got several other maps in the works that will continue where this one leaves off.

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Anddos
Anddos

would be nice if it was coop

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Comreak
Comreak

Nice! I like what I'm seeing here. Looking forward to future maps in the series.

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Sharkz
Sharkz

Looks beautiful, it's featured in our recent releases post Modsentry.com and theres a good chance that I'll review this mod!

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cesig Author
cesig

That would be awesome, Sharkz. I hope you do!

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madcat1030
madcat1030

I liked it alot. Good old fashioned half-life.

But, I have one design thing to point out: While very beautifully done, the combine architecture at the beginning isn't very combine. Yes it uses all the combine textures, but it is far too symmetrical. One of the staples of combine architecture is the sheer chaos and lack of symmetry.

With that as a mere footnote, it was a fine map.

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