Outbreak: Condemned, a modification based on the classic series, Resident Evil. With Outbreak: Condemned we want to deliver one of the best Resident Evil experiences on the Source Engine. Features: Story: An original story involving our own characters, new monsters and interesting twists. Gameplay: The gameplay will have realistic actions and feeling, using voice acting we plan on making our character alive. Not just using vocal lines, but also breathing and other sounds. Monsters: Monsters in Resident Evil have always been creative. We want to use elements aswell as make our own creaures.
Some placeholders right now you might notice but it takes time to get everything custom, hope you enjoy and like what you see.
wow simply amazing :D
Thank you Dave :)
Looks nice and dark. Very Resi-like. Im still disapointed there will be no Racoon City but my pain is easing with each new screenshot.
Good luck.
Glad to hear I must say, I'm still sorry about the new location but I especially am having much more fun making this new project, we get to make all the rooms our own and include classic areas.
Trust me I think you will like what we have coming.
Should we expect a surprise when walking next to these bodybags? ^^
muhahahaha maybe.
awesome, really great screens
Good work
Very impressed and pleased with the result of the new media, the feel and look is superb and cleary shows a good direction you are going in. I hope you have a clear defined goal with the maps and progress and we see more of the general idea of what your planning with. But once again amazing work.
Thank you, the plan for this map is very solid now which I am happy with and excited at the different elements we have in it, it's actually from a pure guess going to be a good long map, especially first time through.
Can't wait to play in this level, man.
Am i going to poop myself walking through here cause i think my bed would have an issue with that? xD
nice dude!, keep it up!