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We're sorry, but no blog posts were found here. Boring yes, but as confucius always said - if you have nothing good to say, why say anything at all? Check back later, perhaps something exciting will pop-up and be worth blogging about, like season 3 of the teletubbies.

Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!

Groups
Irish Group

Irish Group

Geographic group with 37 members, open to all members

The Mod Data Base group for Irish users. Post in the forum: Share ideas, help each other, work together and have fun!

Outbreak Team

Outbreak Team

Developer & Publisher with 5 members, invitation only

The moddb group for the developers of Outbreak: Condemned. Feel free to chat to the team.

Comments
NuBiTo
NuBiTo May 17 2009, 5:56am says:

umm. dude, ur mod, Outbreak. did u get permission from veteran_gamer? ur mod is very similar to his

-3 votes     reply to comment
shanemurphy
shanemurphy May 17 2009, 11:57am replied:

Hi, could you provide me with a link to his mod? I do not even know the dude, in all honosty.

+2 votes     reply to comment
KILLER89(FIN)
KILLER89(FIN) Mar 20 2009, 1:11am says:

Man, this is some disturbing shit.

BHX has been disappeared from my profile's mods-category.

0 votes     reply to comment
KILLER89(FIN)
KILLER89(FIN) Mar 13 2009, 2:42am says:

Residentevil.com

Aw shit. :D

0 votes     reply to comment
KILLER89(FIN)
KILLER89(FIN) Mar 6 2009, 12:24am says:

I noticed, that dynamic shadows act a bit weird.
This might be caused by that recent OB-engine update.
(DLL-files are out-of-date now?)

I159.photobucket.com

I159.photobucket.com

I noticed also, that also Outbreak had similar problems.
(it's a bit harder to notice it in Outbreak currently, since you haven't used projected textures, except the flashlight.)
I'm going to rebuild the DLL-files tonight and see, if it fixes the problem.

0 votes     reply to comment
KILLER89(FIN)
KILLER89(FIN) Feb 17 2009, 1:50am says:

Hi

I just wanted to tell, that danewbb has now builded the new web-site for Biohazard X: Source.

There are still some work left (gallery, media section, etc.), but it's already in very good shape.

Bx.izzopop.com

+1 vote     reply to comment
KILLER89(FIN)
KILLER89(FIN) Feb 9 2009, 1:11am says:

I'll send the codes, when i'll get back to home.

+1 vote     reply to comment
KILLER89(FIN)
KILLER89(FIN) Jan 26 2009, 3:13am says:

um..those are skill-cvars.

the code that i'm going to send soon, is a real .cpp code.
(you need to build them in to a DLL-file)

Oh well, i'll send them when i'll get back to home.

+1 vote     reply to comment
KILLER89(FIN)
KILLER89(FIN) Jan 26 2009, 3:03am says:

Just wanted to show both headcrabbles zombie and fast zombie.

Like i said, i'll send them when i'll get back to home.

~ in 8 hours.

+1 vote     reply to comment
KILLER89(FIN)
KILLER89(FIN) Jan 26 2009, 12:15am says:

Files.filefront.com

I forgot to mention, that i also removed headcrab from fast zombie's head.
I'll send also it's code, if you want.

+1 vote     reply to comment
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