Hello people,
I didn't update this site for a while now, sorry for that. While I would have had some kick ass content to show to you, I just didn't feel that it was ass kickingly enough yet. But now I don't care anymore, because I am sure you old dogs would like it anyway.
The last couple of years I primarily worked on both low and high definition models in Blender and materials in Substance Designer.
The following are renders:
And now for some low poly beauties...
This winter I then worked on the latest update for Map2Curve, that now also includes a GUI to make it more attractive for lazy people (including myself) and any user in general.
Now the hard part. I am planning to have a huge change in my workflow.
With the upcoming AI revolution I decided to completely switch over to artificially generated content, as I think that this is the future and everything else is just repetitive and soulless.
Creating your own content therfor is unrewarding, compared to the hard effort you put into writing the right prompts for algorithms. Algorithms that create something unique and original, that is totally not based on the hard work of other people.
I am sure everybody understands this decision.
Be sure to come back for h.i.g.h. q.u.a.l.i.t.y. u.n.i.q.u.e. a.r.t.w.o.r.k. on a daily basis from now on.
Because this is the future.
See ya.
Just wanted to say, I am working on the project again. Doing concepts, analyzing real-world stuff I want to use in the game, learning C++, creating small...
This program lets you generate fully textured Arcs from Goldsource map files.
A tool to generate non-triangulated circular brush shapes for the Half-Life and Quake map format. It can also be exported as OBJ file. Shapes are at the...
Wow. So lovely to see you back in action ToTac. Your mod was and still is one of my most anticipated mods to come. Guess the 2 decade long wait will pay out at the end.
I hope this mod is still being worked on! The models done so far were truly awesome.
Oh wow. I totally missed the 2017 announcement. I must be following this mod page for more than a decade now. Sometimes it crosses my mind even in the past few years and felt its a pity that it never released.
Seems to be an on and off developement with really long breaks. I can totally relate to that even though I don't know about the reasons.
Still hope to play it one day. Any screenshots or props you show us look amazing.
Looks great! :)
any progress? are you probably moving to the source engine?
No Source, but still making progress ;)
Dead mod?
there are some news??
it's a piece of work!!
Can't wait to play it ;)
Wow! Looks interesting!
I just came here so i like to know what's the story of the mod is about
Good luck with the project