Orange Sun enhances Tiberian Sun & Firestorm greatly including campaign and increases the gameplay possibilities while remaining the original feel of the game. Basically a rebalancing together with new content and lots of spleen. Now features the Campaign+ modifications.

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Report RSS Nod Mission 10 Kill Mammoth WIP (view original)
Nod Mission 10 Kill Mammoth WIP
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Templarfreak
Templarfreak - - 6,721 comments

Why does this mission need to be harder?...D=

Actually, this mission isn't hard it's just extremely long. You can't do **** until you start getting enough Tick Tanks or something. And by enough, that's like 40 or 50.

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OrangeNero Author
OrangeNero - - 6,594 comments

In less than 2min you can infiltrate the com center, start the test, get the reinforcements. The next 5 minutes are hard because you have to build up. After 10 minutes your base is easily defended and you are never threatened ever. Thats when in the original you started to build 20+ tick tanks to roflstomp the enemy base that still attacked with teams such as 4 titans. That was the original on hard difficulty.

Now after a very long time you get attacked sometimes by some Mammoth MKII which again are barely a problem since you should have 1 or 2 Banshees produced.

The missions are all harder because we all already know them and you can rush through these in about 10 minutes or less if you know how.

I like longer missions and I try to make different tactics more viable than this 20+ tank roflstomping. I owned the guidebook for TS and the main advice was always to fend off initial attacks then produce these 20+ tanks and so on.

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OrangeNero Author
OrangeNero - - 6,594 comments

Its unfortunate but I sadly lost this mission file. I accidentally overwritten it so its lost. I might redo it though as it was done fairly quick. This mission got good potential to become something great. We'll see

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Description

This mission is is broken for you all till the patch comes out. I fixed it and it will be inside the patch.

Do you know movies about diseases with a patient 0? The Prototype Mammoth sits in the base more heavily guarded and every now or then it will duplicate itself. So if you don't hurry up you might find yourself overrun by mammoths.

To help you out the initial techlevel is raised so you don't have to build the first 2 upgrades but can if you want the heros.

I probably do some more on it. Got some ideas. The AI has the skirmish teams enabled. It could attack you early on with jumpjets or bombers so you might wanna build some sam sites early. its manageable thou.